Oasisse 10 - Hot power room extension. Excessive temp shift plates - Oxygen not included

WEBVTT
Kind: captions
Language: en

00:00:00.030
and we're back with some more oxygen not
00:00:03.020 00:00:03.030 included on os's
00:00:04.190 00:00:04.200 and today we're going to be tackling
00:00:05.900 00:00:05.910 putting in a power brick a hot power cap
00:00:07.880 00:00:07.890 our sauna yes we've already decided upon
00:00:10.040 00:00:10.050 the name to take advantage of this
00:00:11.749 00:00:11.759 petroleum boiler we've set up which
00:00:13.070 00:00:13.080 currently is doing nothing and is it's a
00:00:15.740 00:00:15.750 waste if I don't get the power brick set
00:00:17.390 00:00:17.400 up so I'm doing over here as I was
00:00:19.010 00:00:19.020 deciding on how big I was going to make
00:00:20.210 00:00:20.220 it and then I decided you know what
00:00:21.290 00:00:21.300 we'll just take off this entire chunk of
00:00:23.420 00:00:23.430 the map and we're going to turn all of
00:00:24.800 00:00:24.810 this into a big power room I want to
00:00:27.050 00:00:27.060 neither space at the bottom for sixers
00:00:28.700 00:00:28.710 there's going to be a hot carbon dioxide
00:00:30.410 00:00:30.420 coming out of here so we can run our six
00:00:32.600 00:00:32.610 tiers inside of here cuts down on energy
00:00:34.310 00:00:34.320 consumption for pumping it out and well
00:00:36.290 00:00:36.300 it'll be a bit interesting to see how it
00:00:38.090 00:00:38.100 all works out so we'll just skip forward
00:00:39.170 00:00:39.180 a bit while I put in the infrastructure
00:00:40.520 00:00:40.530 all I'm doing is just putting in some
00:00:41.600 00:00:41.610 mesh tiles and doing it in the floors a
00:00:43.720 00:00:43.730 few pieces of accounting to take care of
00:00:46.160 00:00:46.170 the first one was naming the winner was
00:00:49.880 00:00:49.890 Barry Harry Larry and Gary all my Thomas
00:00:53.240 00:00:53.250 fewer Thomas I don't know how you
00:00:55.400 00:00:55.410 managed to convince everyone to vote for
00:00:56.779 00:00:56.789 those names but I've put in three of the
00:00:58.279 00:00:58.289 four the reason being there was a second
00:01:01.040 00:01:01.050 place was princess Lyra and Princess
00:01:04.429 00:01:04.439 Lyra I got it because she had the buns
00:01:05.660 00:01:05.670 on the side of her head so the next
00:01:07.100 00:01:07.110 duplicate coming up will be Gary yes it
00:01:09.890 00:01:09.900 definitely will be a Gary coming along
00:01:11.300 00:01:11.310 few honorable mentions of course there
00:01:13.160 00:01:13.170 was a there was a few of them that I
00:01:14.480 00:01:14.490 thought were quite inventive but I never
00:01:17.210 00:01:17.220 got to use them the first one was by SS
00:01:19.340 00:01:19.350 Landy man and his name selection was can
00:01:21.770 00:01:21.780 you be my dad question mark very
00:01:24.260 00:01:24.270 inventive name as second one comes from
00:01:25.910 00:01:25.920 MIT another honorable mention I would
00:01:28.490 00:01:28.500 like to be in your hot base that was
00:01:30.530 00:01:30.540 also a very good name but unfortunately
00:01:32.749 00:01:32.759 didn't quite make the grade there's also
00:01:35.510 00:01:35.520 I also have several really good names
00:01:37.249 00:01:37.259 like Baldrick and a few others that I
00:01:38.539 00:01:38.549 will be using for future duplicates so I
00:01:40.100 00:01:40.110 think we've got all the duplicates were
00:01:41.450 00:01:41.460 going to need now there was a few Mis
00:01:44.889 00:01:44.899 modifications are made to these I put
00:01:46.819 00:01:46.829 insulated pipes all the way up to here
00:01:48.560 00:01:48.570 on these and all the rest of this is all
00:01:50.330 00:01:50.340 the radiant ones just as all the heat is
00:01:52.520 00:01:52.530 dumped in the top layer as close to the
00:01:54.020 00:01:54.030 steam turbines as possible in this game
00:01:56.389 00:01:56.399 there's no convection so if you looked
00:01:58.340 00:01:58.350 in here at this steam the temperature
00:01:59.780 00:01:59.790 from here does not if you heated up the
00:02:02.090 00:02:02.100 steam really hot the steam would not
00:02:03.800 00:02:03.810 move up what happens is the heat
00:02:04.999 00:02:05.009 transfers from one tile to the next to
00:02:06.920 00:02:06.930 the next to the next to the next but
00:02:08.839 00:02:08.849 it's very inefficient so this place
00:02:10.400 00:02:10.410 would end up very hot and it'll get
00:02:11.660 00:02:11.670 cooler and cooler as it goes closer to
00:02:12.979 00:02:12.989 the top
00:02:13.680 00:02:13.690 so by putting the heat up there I
00:02:15.570 00:02:15.580 stuffed myself getting the overheats
00:02:17.010 00:02:17.020 this overheated a couple of times but
00:02:18.540 00:02:18.550 since the changes I've been running
00:02:20.070 00:02:20.080 these flat out seems to be working just
00:02:21.840 00:02:21.850 fine
00:02:22.440 00:02:22.450 I've got lots and lots and lots of
00:02:26.220 00:02:26.230 metals queued up I'm just going to churn
00:02:28.770 00:02:28.780 the mat there seems to be no need to
00:02:29.880 00:02:29.890 really care this will of course mean a
00:02:32.220 00:02:32.230 lot of my duplicates are going to be
00:02:33.570 00:02:33.580 spending their time running the machines
00:02:35.070 00:02:35.080 and will cut down on how quickly I can
00:02:37.830 00:02:37.840 get this power brick up and running but
00:02:40.020 00:02:40.030 I really do want lots of steel I think
00:02:41.370 00:02:41.380 we're up to what 30 tons of steel let's
00:02:43.740 00:02:43.750 keep it going
00:02:44.280 00:02:44.290 oh and one brilliant thing that they
00:02:46.770 00:02:46.780 introduced that I had no idea was now
00:02:48.840 00:02:48.850 present in the game you can over ice
00:02:50.970 00:02:50.980 ladder tiles with other tiles now you
00:02:54.150 00:02:54.160 can't do it the ups direction you can't
00:02:55.830 00:02:55.840 say I can't take a ladder tile and
00:02:58.140 00:02:58.150 overwrite regular tiles yet but that's
00:03:00.300 00:03:00.310 still a huge quality of life improvement
00:03:02.460 00:03:02.470 I used to have two Swiss cheese things
00:03:04.410 00:03:04.420 to get them in yeah big thanks to the
00:03:07.080 00:03:07.090 devs for that one and I'll cut forward a
00:03:08.670 00:03:08.680 bit while I get in some more of this
00:03:09.720 00:03:09.730 infrastructure this is just turning out
00:03:12.330 00:03:12.340 to be a long project of replacing an
00:03:14.640 00:03:14.650 awful lot of tiles I think I'm could you
00:03:17.160 00:03:17.170 stop it down here I'm even going to
00:03:18.390 00:03:18.400 include this oil reservoir in here which
00:03:19.949 00:03:19.959 I will really be able to use well maybe
00:03:22.199 00:03:22.209 later but for the time being I want to
00:03:23.880 00:03:23.890 make this really really large so I can
00:03:25.260 00:03:25.270 fit in all the slicksters everything
00:03:26.520 00:03:26.530 this is going to be a very very very
00:03:28.590 00:03:28.600 large construction project so I'll put
00:03:30.449 00:03:30.459 it together in phases so it shouldn't be
00:03:31.860 00:03:31.870 that bad and this here is where I'm
00:03:34.320 00:03:34.330 going to I'm going to run this power
00:03:36.030 00:03:36.040 cable over here instead of using this
00:03:37.740 00:03:37.750 down here which is much bigger I'm gonna
00:03:39.480 00:03:39.490 use this on the edge we shall keep it
00:03:40.770 00:03:40.780 out of the way just running the power in
00:03:42.630 00:03:42.640 here do you need this vacuum seal so
00:03:44.850 00:03:44.860 that is it yes yeah this is a vacuum so
00:03:48.180 00:03:48.190 because it's a vacuum there can be no
00:03:49.170 00:03:49.180 Trent temperature chance for ash when
00:03:50.460 00:03:50.470 you're gonna run a heavy watch joint
00:03:51.900 00:03:51.910 plate or a heavy conductive joint plate
00:03:54.150 00:03:54.160 to through some walls and you've got
00:03:55.860 00:03:55.870 temperature differentials on each side
00:03:57.120 00:03:57.130 that are pretty big you're going to want
00:03:59.100 00:03:59.110 to use some sort of vacuum seal it's the
00:04:00.660 00:04:00.670 only way to stop the temperature getting
00:04:01.949 00:04:01.959 through so I'm going to move it over
00:04:03.360 00:04:03.370 here though so I can take this out of
00:04:04.560 00:04:04.570 the way that's a steam from this flow
00:04:05.970 00:04:05.980 through both sides that's complete I've
00:04:08.820 00:04:08.830 got a nice power wire running in here I
00:04:10.500 00:04:10.510 haven't decommissioned this yet because
00:04:11.910 00:04:11.920 I've got a really big also I have to
00:04:14.790 00:04:14.800 vacuum it out so right now I'm putting
00:04:16.830 00:04:16.840 in all the gas pumps and for power I'm
00:04:19.440 00:04:19.450 just going to run a heavy watt wire or a
00:04:20.849 00:04:20.859 heavy conductive wire all the way
00:04:22.110 00:04:22.120 through here
00:04:22.620 00:04:22.630 I have something like 600 tons of lead I
00:04:25.560 00:04:25.570 think yeah 670 tons
00:04:27.450 00:04:27.460 Bledsoe heavy conductive wire is
00:04:29.100 00:04:29.110 effectively cheap I'm going to use that
00:04:31.499 00:04:31.509 to vacuum at this whole room and and
00:04:32.999 00:04:33.009 we're going to start filling it up with
00:04:34.080 00:04:34.090 some petroleum generators natural gas
00:04:36.570 00:04:36.580 generators and all the heat producing
00:04:39.059 00:04:39.069 buildings we can possibly get in here
00:04:41.029 00:04:41.039 and that's the start of the vacuum of
00:04:43.559 00:04:43.569 the whole facility this is going to be
00:04:45.330 00:04:45.340 probably one of the larger power
00:04:47.600 00:04:47.610 investment infrastructure pieces they've
00:04:50.100 00:04:50.110 ever made it's making my industrial
00:04:51.960 00:04:51.970 brick look tiny by comparison but this
00:04:53.760 00:04:53.770 will be handling all power and all
00:04:56.129 00:04:56.139 slicksters so we'll see how it works at
00:04:58.790 00:04:58.800 this over here I'm still getting the
00:05:01.080 00:05:01.090 occasional over he's running all of
00:05:02.430 00:05:02.440 these flat out but I'm not going to care
00:05:04.230 00:05:04.240 too much I just I pay the repair costs
00:05:06.150 00:05:06.160 for now I really just want lots and lots
00:05:08.490 00:05:08.500 of Steel what are we up to already yeah
00:05:10.620 00:05:10.630 35 tons of Steel not enough I want about
00:05:13.439 00:05:13.449 another 60 tons of that stuff all the
00:05:16.020 00:05:16.030 other materials though were swimming and
00:05:17.249 00:05:17.259 we have as much as we want to get this
00:05:18.689 00:05:18.699 project finished so I'll just skip this
00:05:20.339 00:05:20.349 forward tub we've got a vacuum in place
00:05:21.629 00:05:21.639 and I've stripped out all the the
00:05:23.070 00:05:23.080 unnecessaries and we're ready to start
00:05:24.810 00:05:24.820 laying the power foundations yeah this
00:05:27.390 00:05:27.400 is taking well this might be one of
00:05:28.800 00:05:28.810 those instances where it might be a
00:05:29.999 00:05:30.009 better idea for me to install a whole
00:05:31.800 00:05:31.810 bunch of small little gas pumps it would
00:05:34.350 00:05:34.360 make this an awful lot faster but while
00:05:36.570 00:05:36.580 this has been going on we're doing a
00:05:38.779 00:05:38.789 paying some of my my OCD debt I've put
00:05:43.560 00:05:43.570 in to get liquid pumped in here and I'm
00:05:44.939 00:05:44.949 pumping out all the water down the
00:05:46.439 00:05:46.449 bottom how has someone made a mess oh
00:05:51.080 00:05:51.090 yeah
00:05:57.730 00:05:57.740 excellent okay hopefully that won't
00:05:59.860 00:05:59.870 drive the morale too bad you'll be fine
00:06:03.220 00:06:03.230 they'll be fine
00:06:03.910 00:06:03.920 hey I got a liquid pump down here this
00:06:06.910 00:06:06.920 little pump feeds into a liquid filter
00:06:08.490 00:06:08.500 any crude oil gets sent off to the rice
00:06:11.050 00:06:11.060 any petroleum gets into pr2 this little
00:06:13.180 00:06:13.190 tank and anything that's well water salt
00:06:16.120 00:06:16.130 water teen water anything and they like
00:06:17.440 00:06:17.450 that that goes up here and gets dumped
00:06:19.630 00:06:19.640 into my I don't even know what to call
00:06:22.000 00:06:22.010 this tank the mess tank I'll have to
00:06:24.430 00:06:24.440 sort that out later but for the time
00:06:25.870 00:06:25.880 being I just want to siphon all this
00:06:27.550 00:06:27.560 water off the top of this because it's
00:06:29.320 00:06:29.330 well it's absolutely filthy I'm going to
00:06:32.110 00:06:32.120 have to get that out as well I don't
00:06:33.310 00:06:33.320 know why it's fold it down like that but
00:06:36.490 00:06:36.500 that should keep working away I'll come
00:06:38.440 00:06:38.450 back and check on that a lot later for
00:06:39.940 00:06:39.950 now though what I think I'm going to do
00:06:41.170 00:06:41.180 is I'm going to go to the top and I'm
00:06:42.880 00:06:42.890 going to install a whole bunch of really
00:06:44.200 00:06:44.210 small gas gas pumps to try and speed up
00:06:46.480 00:06:46.490 this rather slow process over here now
00:06:50.230 00:06:50.240 well my dupes go around and build all of
00:06:51.820 00:06:51.830 that we'll just have a quick run over a
00:06:53.650 00:06:53.660 couple of new hires a new hire we got in
00:06:56.410 00:06:56.420 Gary of course and finished at the holy
00:06:58.600 00:06:58.610 quadruple Trinity quad quad unity of
00:07:00.820 00:07:00.830 Barry Harry Larry and Gary we've also
00:07:03.640 00:07:03.650 hired in Baldrick that was recommended
00:07:06.040 00:07:06.050 by Raquel's here in linear J which yeah
00:07:08.380 00:07:08.390 I really should have picked ball trick
00:07:09.910 00:07:09.920 already Black Adder is a classic and
00:07:11.470 00:07:11.480 then next up we've got mechanic Lee's I
00:07:13.720 00:07:13.730 I had no idea that was an Aladdin TV
00:07:16.270 00:07:16.280 show but it turns out yes there was an
00:07:17.620 00:07:17.630 Aladdin TV show and mechanic leaves was
00:07:19.660 00:07:19.670 in it strange things you learn every day
00:07:22.180 00:07:22.190 well I think this was probably a bad
00:07:24.430 00:07:24.440 idea the amount of infrastructure he had
00:07:26.080 00:07:26.090 to put in to install all the gas pumps
00:07:27.730 00:07:27.740 and get them powered was I probably
00:07:29.590 00:07:29.600 wouldn't better off just leaving the big
00:07:30.850 00:07:30.860 pumps in there and letting them finish
00:07:32.260 00:07:32.270 off it might have taken them a bit
00:07:33.460 00:07:33.470 longer but between the amount of time
00:07:34.930 00:07:34.940 down time I've had putting in the new
00:07:36.370 00:07:36.380 equipment don't think it was worth it
00:07:38.020 00:07:38.030 anyway I'm gonna skip this forwards were
00:07:40.240 00:07:40.250 ready to actually start installing the
00:07:42.040 00:07:42.050 power well before I don't pin all these
00:07:46.420 00:07:46.430 power systems what I've decided to do
00:07:48.640 00:07:48.650 was preheat a bunch of steam now I'm
00:07:50.620 00:07:50.630 going to need a lot more steam to fill
00:07:52.030 00:07:52.040 up this whole area I'm going to connect
00:07:53.290 00:07:53.300 these two rooms so I want to make sure I
00:07:54.940 00:07:54.950 have enough steam in here that it won't
00:07:56.200 00:07:56.210 mess with this brick we've got set up so
00:07:58.030 00:07:58.040 what I'm doing is I'm pumping all the
00:07:59.350 00:07:59.360 water from up here and I'm just going to
00:08:01.330 00:08:01.340 take all that water and right now I'm
00:08:03.130 00:08:03.140 dumping it right in here into our power
00:08:05.380 00:08:05.390 soda well our industrial SONA this is
00:08:08.800 00:08:08.810 going to vaporize at all its polluted
00:08:10.450 00:08:10.460 water so
00:08:10.990 00:08:11.000 who cares it takes a little bit more
00:08:12.640 00:08:12.650 heat to tarnish or too much it needs to
00:08:14.560 00:08:14.570 get 220 degrees before to convert to
00:08:16.330 00:08:16.340 steam but once it does it will drop a
00:08:17.770 00:08:17.780 bit of dirt and I don't really mind too
00:08:19.300 00:08:19.310 much so I haven't done any math or
00:08:22.210 00:08:22.220 calculations I just eyeball that and
00:08:24.340 00:08:24.350 thought well there's enough water in
00:08:25.390 00:08:25.400 there I'll dump it in and see how it
00:08:26.320 00:08:26.330 works out as well as that I was doing
00:08:29.080 00:08:29.090 some testing in the background on
00:08:30.280 00:08:30.290 petroleum generators and it turns out
00:08:31.900 00:08:31.910 they're a bit odd
00:08:33.070 00:08:33.080 I'm scrub a petroleum generator here
00:08:39.120 00:08:39.130 yeah these suckers here they have a
00:08:42.000 00:08:42.010 listing on them is the same as many
00:08:43.930 00:08:43.940 other devices now and that they say they
00:08:45.550 00:08:45.560 have a minimum output temperature so the
00:08:47.200 00:08:47.210 egg put temperature on the carbon
00:08:48.520 00:08:48.530 dioxide is 110 or hotter if the building
00:08:51.010 00:08:51.020 is hotter and the polluted water has an
00:08:52.600 00:08:52.610 output temperature of 40 C or hotter if
00:08:55.930 00:08:55.940 the building is hotter so my plan was I
00:08:58.660 00:08:58.670 would just let them overheat once they
00:09:00.730 00:09:00.740 get to about a hundred and you know
00:09:02.350 00:09:02.360 twenty or hundred thirty degrees I
00:09:03.700 00:09:03.710 figured all the polluted water coming
00:09:05.140 00:09:05.150 out of them would immediately just
00:09:06.720 00:09:06.730 vaporize and turn to steam unfortunately
00:09:09.580 00:09:09.590 that's not the case they seem to sort of
00:09:10.870 00:09:10.880 self-regulate and the debug testing map
00:09:13.360 00:09:13.370 when I took the petroleum in to them and
00:09:15.160 00:09:15.170 let them run they eventually even netted
00:09:17.020 00:09:17.030 about 110 that's the temperature they
00:09:19.060 00:09:19.070 got up to somewhere about there and then
00:09:20.740 00:09:20.750 they just stayed there they wouldn't
00:09:21.700 00:09:21.710 generate any more heat or the wooden
00:09:22.930 00:09:22.940 trainer is only less the reason being
00:09:24.820 00:09:24.830 the polluted water seems to have a limit
00:09:26.560 00:09:26.570 to how hot it can come out there's like
00:09:28.420 00:09:28.430 a state change limit where the water
00:09:31.210 00:09:31.220 coming out of it can't be hotter than
00:09:32.830 00:09:32.840 what it would be as if it was steam so
00:09:35.470 00:09:35.480 the maximum temperature of polluted
00:09:36.700 00:09:36.710 water is something like hundred and
00:09:39.070 00:09:39.080 twenty degrees it wasn't sighs checked
00:09:40.690 00:09:40.700 it see 119 point four so I think that's
00:09:43.900 00:09:43.910 about the maximum temperature the
00:09:45.190 00:09:45.200 polluted water can come at it meaning it
00:09:47.170 00:09:47.180 acts as coolant and the petroleum
00:09:48.520 00:09:48.530 generators aren't generating enough heat
00:09:50.050 00:09:50.060 to make it go over the edge and turn
00:09:52.000 00:09:52.010 into steam which means everything was
00:09:54.640 00:09:54.650 condensing in the testing I was doing it
00:09:57.610 00:09:57.620 kept condensing everything in the test
00:09:58.960 00:09:58.970 chamber on the debug maps so I don't
00:10:01.780 00:10:01.790 really have time to do an awful lot of
00:10:03.400 00:10:03.410 debugging but I've decided what I'm
00:10:04.690 00:10:04.700 going to do is install an awful lot of
00:10:06.190 00:10:06.200 temperature shift plates I don't have
00:10:08.320 00:10:08.330 enough time in to make them all out of
00:10:09.280 00:10:09.290 diamond so the two best alternatives and
00:10:11.829 00:10:11.839 I say best loosely because I'm going to
00:10:13.900 00:10:13.910 have to use minerals which are not going
00:10:15.100 00:10:15.110 to be great is well granite or sandstone
00:10:18.670 00:10:18.680 now I have more granite and granite is
00:10:20.770 00:10:20.780 better so I think I'll go with granite
00:10:22.090 00:10:22.100 granite has a better I think it's
00:10:24.250 00:10:24.260 temperature transfer of three sandstones
00:10:27.230 00:10:27.240 about 2.5 roughly and obsidian fossil
00:10:31.460 00:10:31.470 sedimentary rock and igneous rock
00:10:32.810 00:10:32.820 they're all about - so granite would
00:10:35.420 00:10:35.430 seem to be the choice that is going to
00:10:37.310 00:10:37.320 require an enormous amount of building
00:10:38.720 00:10:38.730 and also I'm going to get rid of all the
00:10:40.460 00:10:40.470 time in temperature shift plates in here
00:10:41.570 00:10:41.580 and I'm going to replace all of this
00:10:42.890 00:10:42.900 stuff in here with granite temperature
00:10:45.050 00:10:45.060 shift Lakes yes
00:10:47.180 00:10:47.190 building all these temperature ship
00:10:48.350 00:10:48.360 plates may it take a little bit of time
00:10:50.260 00:10:50.270 however that's not the worst of it I'm
00:10:52.310 00:10:52.320 going to extend these temperature shift
00:10:53.780 00:10:53.790 plates into here um and also all the way
00:10:58.280 00:10:58.290 down to the bottom here I'm going to
00:11:00.200 00:11:00.210 cover this entire room and temperature
00:11:01.730 00:11:01.740 shift plates oh one thing that was
00:11:04.250 00:11:04.260 pointed out to me I should be placing
00:11:05.210 00:11:05.220 these temperature shift plates so close
00:11:06.410 00:11:06.420 to the walls for example there's the
00:11:07.550 00:11:07.560 temperature shift plate right back here
00:11:08.930 00:11:08.940 in the background to this and it's
00:11:10.850 00:11:10.860 dumping temperature into this insulated
00:11:12.200 00:11:12.210 ceramic tile it's just one of the
00:11:14.090 00:11:14.100 annoyances of dealing with temperature
00:11:17.390 00:11:17.400 shift bits they can dump temperature
00:11:18.920 00:11:18.930 into insulated tiles pretty handling
00:11:20.450 00:11:20.460 which is kind of an annoyance but I'd
00:11:22.400 00:11:22.410 only have this space there to double
00:11:24.110 00:11:24.120 layer that normally you should just
00:11:25.070 00:11:25.080 double layer it if I put in a second
00:11:26.360 00:11:26.370 layer of insulated tiles here I'd be
00:11:27.590 00:11:27.600 fine but I need that ladder so I can get
00:11:29.120 00:11:29.130 across the top there's still some
00:11:30.200 00:11:30.210 construction projects that need work
00:11:31.310 00:11:31.320 over here but I think I'll just fast
00:11:33.860 00:11:33.870 forward this while we install these
00:11:35.300 00:11:35.310 temperature shift plates this is going
00:11:36.770 00:11:36.780 to be a rather this construction project
00:11:38.600 00:11:38.610 just got even larger and it was already
00:11:40.640 00:11:40.650 large to start I'm sure some of you were
00:11:44.240 00:11:44.250 thinking yes this is ludicrous why would
00:11:46.070 00:11:46.080 I do this well why not
00:11:48.440 00:11:48.450 I suppose this should hopefully help
00:11:50.750 00:11:50.760 spread that the temperature a lot better
00:11:52.040 00:11:52.050 and keep everything more even it will be
00:11:53.720 00:11:53.730 a lot harder to warm it up because every
00:11:55.700 00:11:55.710 single tile has got 800 kilos of granite
00:11:58.040 00:11:58.050 that I've got a dump that would a
00:11:59.480 00:11:59.490 specific heat capacity that I've got to
00:12:01.070 00:12:01.080 pump up to about 200 degrees or 150
00:12:04.070 00:12:04.080 anyway I'm gonna have to get everything
00:12:04.850 00:12:04.860 in here to about 150 before I even start
00:12:06.800 00:12:06.810 so I'm going to be dumping a lot of heat
00:12:08.750 00:12:08.760 from this area just into this whole
00:12:10.370 00:12:10.380 system in here and then the water that
00:12:12.770 00:12:12.780 ends up down the bottom I'm going to
00:12:13.700 00:12:13.710 have to find some way of converting that
00:12:14.930 00:12:14.940 back to steam just at least initially
00:12:16.280 00:12:16.290 until the whole room is a sauna well I
00:12:19.880 00:12:19.890 think I'll go grab a cup of tea and
00:12:21.320 00:12:21.330 we'll just let this run one immediate
00:12:24.500 00:12:24.510 bonus I noticed just from replacing
00:12:26.510 00:12:26.520 everything in here with granite
00:12:27.500 00:12:27.510 temperate temperature shift let it
00:12:29.270 00:12:29.280 stabilize the temperature all across
00:12:30.920 00:12:30.930 this room perfectly I used to get these
00:12:32.660 00:12:32.670 surging up to max I put because the
00:12:35.480 00:12:35.490 temperature in here got so hot
00:12:37.300 00:12:37.310 was going above the 200 degree mark and
00:12:38.740 00:12:38.750 I started losing some of the steam to
00:12:40.450 00:12:40.460 just excess heat from the steam turbine
00:12:41.830 00:12:41.840 if you if you put in over 200 C is it
00:12:44.830 00:12:44.840 200 C I believed about 200 C steam into
00:12:48.160 00:12:48.170 a steam turbine the excess heat is lost
00:12:50.230 00:12:50.240 as in you max out at 850 watts in any
00:12:52.570 00:12:52.580 excess heat after that is well converted
00:12:55.540 00:12:55.550 into heat so neither the steam turbine
00:12:57.340 00:12:57.350 well 10 percent of it is which means you
00:12:59.200 00:12:59.210 can waste an awful lot of energy by
00:13:00.970 00:13:00.980 putting in all these temperature shift
00:13:02.170 00:13:02.180 plates I've smooth it at the power flow
00:13:03.820 00:13:03.830 so now in between operations normally
00:13:06.490 00:13:06.500 what happen is to be in operation some
00:13:07.990 00:13:08.000 steel and iron it get processed there'd
00:13:09.790 00:13:09.800 be a whole bunch of steam up here it'll
00:13:11.470 00:13:11.480 be 250 degrees these things would eat it
00:13:14.350 00:13:14.360 all but it would cause overheats and
00:13:15.790 00:13:15.800 problems and I was wasting temperature
00:13:17.590 00:13:17.600 now it's all stabilized I stand in
00:13:20.079 00:13:20.089 between just the steam turbines are
00:13:22.990 00:13:23.000 actually functioning evenly the whole
00:13:24.550 00:13:24.560 way through providing a continuous
00:13:25.960 00:13:25.970 stream of power yeah I should have done
00:13:28.240 00:13:28.250 this a long long time ago this makes
00:13:30.040 00:13:30.050 this this makes this whole design much
00:13:31.990 00:13:32.000 more stable so if you're implemented one
00:13:34.540 00:13:34.550 of these I strongly recommend throwing a
00:13:36.610 00:13:36.620 bunch of temperature shift plates in the
00:13:37.780 00:13:37.790 background make them out of granite no
00:13:39.640 00:13:39.650 more overheat problems anymore it
00:13:40.990 00:13:41.000 spreads that the temperature perfectly
00:13:42.720 00:13:42.730 anyway well well I'll go get another cup
00:13:46.480 00:13:46.490 of tea this is ticking yeah it's gonna
00:13:47.980 00:13:47.990 take a while on the bright side my
00:13:49.240 00:13:49.250 duplicates are going to have an amazing
00:13:50.410 00:13:50.420 construction skill there's Larry how are
00:13:52.180 00:13:52.190 you doing Larry construction already at
00:13:54.640 00:13:54.650 2 that that's that's how much
00:13:56.320 00:13:56.330 temperature shift face Larry has already
00:13:57.850 00:13:57.860 put in and every one of you on the job a
00:13:59.050 00:13:59.060 short time since I've got all this den
00:14:02.170 00:14:02.180 time right now I thought I'd cover
00:14:03.400 00:14:03.410 something I've been meaning to talk
00:14:04.630 00:14:04.640 about for a while that would be trained
00:14:06.850 00:14:06.860 how to train your dupes up at this later
00:14:08.410 00:14:08.420 stages of the game originally what I was
00:14:10.240 00:14:10.250 doing was I would put my tubes on these
00:14:11.620 00:14:11.630 treadmills
00:14:12.520 00:14:12.530 and then what I do is I'd get them
00:14:14.050 00:14:14.060 straight in to improve carrying improve
00:14:15.460 00:14:15.470 caring to exosuits and once I got access
00:14:17.230 00:14:17.240 to training I kicked them at the door
00:14:19.110 00:14:19.120 now it starts to change your end I've
00:14:21.250 00:14:21.260 started getting them into Advanced
00:14:22.690 00:14:22.700 Research and then straight up to
00:14:24.130 00:14:24.140 astronomy only once I get them up to
00:14:25.600 00:14:25.610 astronomy I then put them into exosuit
00:14:27.730 00:14:27.740 training so it's taking them a lot
00:14:29.079 00:14:29.089 longer to get exosuit training I'm
00:14:31.240 00:14:31.250 waiting until they've got six skill
00:14:32.290 00:14:32.300 points the reason for that is if you get
00:14:34.360 00:14:34.370 them into advanced research field
00:14:35.980 00:14:35.990 research Astronomy it gives them plus
00:14:37.210 00:14:37.220 six to their learning which gives them a
00:14:39.250 00:14:39.260 60% increase in their skill game so they
00:14:41.380 00:14:41.390 gain their skill points faster and the
00:14:42.880 00:14:42.890 main skill were interested in is
00:14:44.110 00:14:44.120 athletics if you'll notice there
00:14:45.340 00:14:45.350 princess Lyra I just let her right there
00:14:47.170 00:14:47.180 a minute ago she is on athletics of 18
00:14:49.540 00:14:49.550 the reason being
00:14:51.390 00:14:51.400 she was on the treadmill for a longer
00:14:53.280 00:14:53.290 period of time because we waited until
00:14:54.660 00:14:54.670 she had six skill points the first thing
00:14:56.430 00:14:56.440 we got her was advanced research so she
00:14:58.380 00:14:58.390 had a by the time she got up to level
00:15:00.300 00:15:00.310 three here she had a 60% bonus to her
00:15:01.890 00:15:01.900 skill gaming in athletics
00:15:03.060 00:15:03.070 well I'm tinkering as well so by the
00:15:04.800 00:15:04.810 time she left well able to go and keep
00:15:07.410 00:15:07.420 up with all the rest of the duplicates
00:15:08.519 00:15:08.529 so around this ran cycle 200 250 maybe
00:15:13.079 00:15:13.089 you might want to start thinking about
00:15:14.100 00:15:14.110 instead of just putting them into
00:15:15.390 00:15:15.400 exosuit first start getting them a
00:15:16.769 00:15:16.779 little bit of research so they can max
00:15:18.450 00:15:18.460 out or athletics for example my my area
00:15:20.250 00:15:20.260 duplicates here all at 2022 athletics if
00:15:23.100 00:15:23.110 I let these duplicate set we'd only 5 to
00:15:25.470 00:15:25.480 10 in athletics they just would not be
00:15:26.940 00:15:26.950 able to keep up and it would be more of
00:15:28.079 00:15:28.089 a detriment to my team than anything
00:15:29.400 00:15:29.410 else
00:15:31.140 00:15:31.150 if you coupes a building project and one
00:15:34.110 00:15:34.120 of your weaker dupes which to work let's
00:15:35.550 00:15:35.560 go so I'll drop off the building
00:15:36.750 00:15:36.760 materials then some of YouTube's can end
00:15:38.610 00:15:38.620 up standing around waiting until the
00:15:39.990 00:15:40.000 building materials are dropped off
00:15:41.010 00:15:41.020 before they could start the construction
00:15:42.600 00:15:42.610 you're better off having fast efficient
00:15:45.600 00:15:45.610 tubes running around yeah just something
00:15:47.490 00:15:47.500 to bear in mind as I get into the later
00:15:49.079 00:15:49.089 stages of the game all the cost you is
00:15:50.970 00:15:50.980 about locking up your dupes for about 30
00:15:52.560 00:15:52.570 cycles and running them on treadmills
00:15:53.790 00:15:53.800 and after that you have a fully
00:15:55.350 00:15:55.360 functional tube that can be integrated
00:15:56.699 00:15:56.709 instantly into your colony I think
00:15:59.850 00:15:59.860 outside of space projects this is most
00:16:02.100 00:16:02.110 likely the largest construction project
00:16:03.600 00:16:03.610 I've undertaken just this sheer quantity
00:16:05.790 00:16:05.800 of temperature shift plates Larry still
00:16:08.550 00:16:08.560 around and I never mind I'll check on
00:16:10.740 00:16:10.750 Larry's construction skill at the end of
00:16:12.090 00:16:12.100 this just to see how much they've gained
00:16:13.260 00:16:13.270 from all of this construction anyway
00:16:16.079 00:16:16.089 we're almost there I'm almost to my
00:16:17.970 00:16:17.980 second cup of tea as well and we're
00:16:20.430 00:16:20.440 almost there there's only three of them
00:16:22.199 00:16:22.209 left that was yeah that was a ok maybe
00:16:27.840 00:16:27.850 there was a huge mistake but I wanted to
00:16:29.340 00:16:29.350 try it out anyway at the same time I
00:16:30.810 00:16:30.820 also queued up this methyl refinery down
00:16:32.610 00:16:32.620 here
00:16:32.910 00:16:32.920 this metal refinery is going to be what
00:16:34.910 00:16:34.920 Reese teams any water that ends up down
00:16:38.370 00:16:38.380 here well that's the plan I got a I
00:16:40.320 00:16:40.330 filled it up from the tank up the top
00:16:41.940 00:16:41.950 and now I've just reversed all the flow
00:16:43.140 00:16:43.150 and dumped it all back in we are just
00:16:45.360 00:16:45.370 about ready to fire this up and to dump
00:16:48.540 00:16:48.550 steam in here I've made a slight
00:16:51.180 00:16:51.190 modification well one second
00:16:54.430 00:16:54.440 I've put in a doorway here this is the
00:16:56.920 00:16:56.930 big pile of steam are going to be
00:16:57.910 00:16:57.920 jumping in and I've turned off these
00:16:59.710 00:16:59.720 steam turbines and I've cranked up the
00:17:00.939 00:17:00.949 temperature in here till it's about 180
00:17:02.470 00:17:02.480 degrees I was trying him for 200 but
00:17:04.000 00:17:04.010 yeah I was a bit slow and then I've got
00:17:06.100 00:17:06.110 a door here said I put a hydro censor so
00:17:08.319 00:17:08.329 the plan is start dipping steam in here
00:17:11.740 00:17:11.750 as the steam gets dumped in we determine
00:17:15.520 00:17:15.530 how much we need I still want to leave
00:17:16.569 00:17:16.579 some behind so I can keep this place
00:17:17.710 00:17:17.720 running and keep cranking up the
00:17:19.059 00:17:19.069 temperature in here but I think we have
00:17:20.710 00:17:20.720 180 kilos once this drops down to about
00:17:22.870 00:17:22.880 15 kilos or so that would be the point
00:17:25.419 00:17:25.429 I'd panic but I should be able to keep
00:17:27.370 00:17:27.380 jumping steam in here converting it with
00:17:29.200 00:17:29.210 this down to bottom and hopefully turn
00:17:31.450 00:17:31.460 this whole place into our nice little
00:17:32.440 00:17:32.450 power brick sauna you know what let's
00:17:33.940 00:17:33.950 just dump in some Nair to see what it
00:17:35.289 00:17:35.299 looks like you know temperature overlay
00:17:37.470 00:17:37.480 so we crank open the door and the steam
00:17:40.299 00:17:40.309 starts to run in at as it looking okay
00:17:45.070 00:17:45.080 it's rushing in pretty good we've still
00:17:46.570 00:17:46.580 got plenty of steam in here and it's
00:17:48.399 00:17:48.409 immediately condensing and going down to
00:17:49.630 00:17:49.640 the bottom of the map that was to be
00:17:51.940 00:17:51.950 expected all that steam is him hitting
00:17:54.250 00:17:54.260 the temperature shift plates temperature
00:17:55.570 00:17:55.580 shift bits are absorbing so much heat oh
00:17:58.169 00:17:58.179 that's one interesting thing you look at
00:18:00.190 00:18:00.200 notice - the room is still a vacuum it's
00:18:02.620 00:18:02.630 still a perfect vacuum all the way
00:18:04.360 00:18:04.370 around here because this team can't
00:18:05.710 00:18:05.720 exist it just keeps traveling out
00:18:07.510 00:18:07.520 further and further and as it goes it
00:18:08.919 00:18:08.929 heats up the tiles but then immediately
00:18:10.510 00:18:10.520 just gone right down into water which
00:18:15.399 00:18:15.409 means we should probably queue some
00:18:16.539 00:18:16.549 stuff up down here that's it let's give
00:18:17.980 00:18:17.990 a iron to steel down here forever and
00:18:19.480 00:18:19.490 see how that helps out with the problem
00:18:20.649 00:18:20.659 and we're looking up here yep I'm going
00:18:23.289 00:18:23.299 to just keep dumping this in and we'll
00:18:25.899 00:18:25.909 I'll cut back in and out as this
00:18:27.610 00:18:27.620 progresses just this is going to be a
00:18:29.200 00:18:29.210 weird one this is not using a heart
00:18:32.350 00:18:32.360 Industrial sauna it's not really normal
00:18:34.990 00:18:35.000 so we'll see how this works out this
00:18:37.539 00:18:37.549 little experiment of ours is interesting
00:18:40.450 00:18:40.460 at least the overlays give an
00:18:41.980 00:18:41.990 interesting view of what's happening
00:18:43.180 00:18:43.190 this is converting the water down here
00:18:44.799 00:18:44.809 into steam it travels out and as it
00:18:46.390 00:18:46.400 travels it keeps heating up the
00:18:48.190 00:18:48.200 temperature shift plates but then it
00:18:50.049 00:18:50.059 eventually runs out of heat hits below
00:18:52.360 00:18:52.370 goes below it's a liquification pointer
00:18:55.710 00:18:55.720 yeah let's just call it liquification
00:18:57.430 00:18:57.440 point when it runs out of that much heat
00:18:59.380 00:18:59.390 it drops back down again then it
00:19:01.149 00:19:01.159 eventually gets heated back up and we're
00:19:02.440 00:19:02.450 getting this radiating cloud of steam
00:19:03.789 00:19:03.799 coming out of the bottom now down here
00:19:05.310 00:19:05.320 I should probably dump it more steam
00:19:07.500 00:19:07.510 from here but I'm worried if I do I'll
00:19:08.910 00:19:08.920 flood this float the metal refinery the
00:19:11.130 00:19:11.140 metal fire at the moment is in about a
00:19:12.420 00:19:12.430 hundred kilos of water if I had to plan
00:19:14.670 00:19:14.680 this better I should have stuck two of
00:19:16.050 00:19:16.060 these down here and I definitely could
00:19:17.160 00:19:17.170 have speeded up the whole process of
00:19:18.390 00:19:18.400 steam of firing this room you know what
00:19:20.610 00:19:20.620 I may do that method refineries when you
00:19:24.870 00:19:24.880 absolutely positively have to heat up
00:19:27.270 00:19:27.280 the largest area you've ever had before
00:19:29.540 00:19:29.550 except no substitute is he working at
00:19:32.610 00:19:32.620 grid I've got one down here doing steel
00:19:33.990 00:19:34.000 I got another one over here doing lime
00:19:35.580 00:19:35.590 or a iron and they're dumping Hacha
00:19:39.420 00:19:39.430 petroleum onto the line and it's slowly
00:19:41.370 00:19:41.380 but surely turning all this water down
00:19:42.930 00:19:42.940 here into steam and spreading the heat
00:19:45.060 00:19:45.070 head to 18 tire we don't yet power Sona
00:19:48.540 00:19:48.550 this power Sona is slowly starting to
00:19:50.550 00:19:50.560 eat up you can see the steam spreading
00:19:52.530 00:19:52.540 out and pushing into all the areas
00:19:53.780 00:19:53.790 condensing chops back down rolls back
00:19:56.100 00:19:56.110 down here to get heated up by the next
00:19:57.480 00:19:57.490 batch of iron or steel yeah I'm gonna
00:20:00.570 00:20:00.580 leave that pipe in there just for the
00:20:01.800 00:20:01.810 moments that wasn't fed in the petroleum
00:20:03.420 00:20:03.430 I've I've had to rebuild it twice so
00:20:05.220 00:20:05.230 we'll just that's just in case I changed
00:20:07.230 00:20:07.240 my mind and want to put in a third one
00:20:08.480 00:20:08.490 this should allow us to heat up this
00:20:10.530 00:20:10.540 whole area and get it prepped steam Oh
00:20:13.650 00:20:13.660 even the petroleum generators are
00:20:14.970 00:20:14.980 getting some warmth into them I still
00:20:16.530 00:20:16.540 need to get this up though the whole
00:20:17.730 00:20:17.740 area needs to go to about a hundred and
00:20:19.110 00:20:19.120 fifty I'd say Cheers just to be safe so
00:20:21.300 00:20:21.310 I'm gonna let this run a little bit more
00:20:22.920 00:20:22.930 and then we'll cut back into a little
00:20:25.110 00:20:25.120 bit more progress we've managed to push
00:20:27.540 00:20:27.550 the steam said all the way to a certain
00:20:29.550 00:20:29.560 edge well you can see here on the edges
00:20:31.740 00:20:31.750 where it's actually pushed through and
00:20:33.270 00:20:33.280 heated up everything or prepped
00:20:34.410 00:20:34.420 everything so that steam can exist in
00:20:35.670 00:20:35.680 that area the gas overlay is quite lares
00:20:38.460 00:20:38.470 because it's still a vacuum we're in
00:20:40.020 00:20:40.030 these points even despite having all
00:20:41.490 00:20:41.500 this steam pressure at just nine kilos
00:20:43.110 00:20:43.120 of steam here this area nope still a
00:20:45.030 00:20:45.040 vacuum this area over here yep still a
00:20:46.620 00:20:46.630 vacuum as well
00:20:47.460 00:20:47.470 slowly but surely this is probably the
00:20:49.710 00:20:49.720 most interesting overlay outlook I've
00:20:51.270 00:20:51.280 had in quite a while just having this
00:20:53.790 00:20:53.800 exist this where these are metal finders
00:20:56.580 00:20:56.590 here doing a great job I've cranked open
00:20:58.020 00:20:58.030 this door and just let out a whole lot
00:20:59.640 00:20:59.650 of steam just I'm adding it in because
00:21:01.650 00:21:01.660 the pressures required this is all
00:21:04.070 00:21:04.080 working out I'm I think this is this
00:21:06.780 00:21:06.790 should proceed as planned I might need
00:21:09.120 00:21:09.130 to dump in more water but I don't have
00:21:10.650 00:21:10.660 access to any more nearby I think I've
00:21:13.680 00:21:13.690 got oh you know what I've got a salt
00:21:15.690 00:21:15.700 look you'd actually I've got plenty of
00:21:17.640 00:21:17.650 water nearby I've got a bunch of
00:21:18.660 00:21:18.670 saltwater
00:21:19.260 00:21:19.270 could throw in there as well just to
00:21:20.520 00:21:20.530 take given more thermal mass might
00:21:23.400 00:21:23.410 actually do that no no no we need to we
00:21:25.799 00:21:25.809 need to be concerned about the carbon
00:21:27.660 00:21:27.670 dioxide that's gonna come out of here
00:21:28.650 00:21:28.660 the carbon dioxide is going to have to
00:21:30.390 00:21:30.400 be fed to the sixers and I need to have
00:21:31.919 00:21:31.929 a decent-sized extra firm set up in here
00:21:33.810 00:21:33.820 I'm thinking say 460 farms so yeah I
00:21:38.610 00:21:38.620 can't get the pressure in here too high
00:21:40.020 00:21:40.030 I want the pressure about 20 kilos when
00:21:42.240 00:21:42.250 it's condensed up to here so 10 kilos of
00:21:43.950 00:21:43.960 pressure that's what I'm gonna target
00:21:44.910 00:21:44.920 for this whole room and it more work to
00:21:47.640 00:21:47.650 be doing I'll just queue up more heats
00:21:49.440 00:21:49.450 in here and dump in as much steam as is
00:21:51.450 00:21:51.460 necessary and we're done I think we've
00:21:54.810 00:21:54.820 preheated everything to where it needs
00:21:56.790 00:21:56.800 to be well 100 degrees is not hot enough
00:21:59.100 00:21:59.110 I want to get up to about 140 hundred
00:22:01.080 00:22:01.090 and 50 so I'm going to have to start
00:22:02.850 00:22:02.860 making some modifications but I think we
00:22:04.740 00:22:04.750 can break this open and bring it into
00:22:06.720 00:22:06.730 the fold as this heated yeah even the
00:22:09.450 00:22:09.460 crude oil over here is heat preheated
00:22:10.770 00:22:10.780 those temperature shift plates are doing
00:22:11.940 00:22:11.950 a wonderful job expensive to preheat but
00:22:14.640 00:22:14.650 does the job okay
00:22:17.850 00:22:17.860 I probably gonna have to turn these off
00:22:19.080 00:22:19.090 for a bit while I do a few modifications
00:22:21.270 00:22:21.280 the next modification we're going to
00:22:23.280 00:22:23.290 want to make is we're going to want to
00:22:24.690 00:22:24.700 break this open and integrate this whole
00:22:26.910 00:22:26.920 industrial break into the whole steam
00:22:28.260 00:22:28.270 room and now we have one giant friendly
00:22:31.410 00:22:31.420 happy steam room and I will have to make
00:22:33.810 00:22:33.820 a few changes to the steam turbines I'm
00:22:35.370 00:22:35.380 gonna have to put in temperature
00:22:36.690 00:22:36.700 controls on them to stop them activating
00:22:38.070 00:22:38.080 before certain heats I'll probably want
00:22:39.750 00:22:39.760 to get them up to about mmm no let's
00:22:42.270 00:22:42.280 look at plastic in here don't they
00:22:43.320 00:22:43.330 say 130 maybe make it 130 and I can move
00:22:46.860 00:22:46.870 my plastic presses somewhere else to
00:22:48.330 00:22:48.340 make sure they don't overheat or while
00:22:50.010 00:22:50.020 the plastic coming out of them doesn't
00:22:51.090 00:22:51.100 melt worst-case scenario they can stick
00:22:52.680 00:22:52.690 them close to a wall put in an auto
00:22:54.180 00:22:54.190 sweeper and it can quit the plastic out
00:22:55.890 00:22:55.900 before it has a chance to melt
00:22:57.570 00:22:57.580 theoretically I still have to delete
00:23:00.600 00:23:00.610 this heavy watch joint plate this is
00:23:02.040 00:23:02.050 going to be an interesting scenario when
00:23:03.419 00:23:03.429 I delete this the steam pressure is
00:23:04.830 00:23:04.840 going to try and escape
00:23:05.640 00:23:05.650 I can't just overwrite it so mmm let me
00:23:10.110 00:23:10.120 think
00:23:10.820 00:23:10.830 so I've welded in so that hopefully only
00:23:14.669 00:23:14.679 a little bit of steam here is going to
00:23:15.780 00:23:15.790 escape and then I can just put in a
00:23:17.940 00:23:17.950 ceramic tile on top of that and
00:23:20.430 00:23:20.440 hopefully any steam in there should I
00:23:22.890 00:23:22.900 don't want oxygen here is the thing I I
00:23:25.410 00:23:25.420 don't want anything but steam so
00:23:27.180 00:23:27.190 worst-case scenario hopefully that will
00:23:28.470 00:23:28.480 solidify and the liquid will fall back
00:23:30.150 00:23:30.160 down and maybe form a water droplet
00:23:31.770 00:23:31.780 oh wait no that's on it
00:23:33.370 00:23:33.380 it's oopsie make that a priority nine
00:23:37.090 00:23:37.100 come on get that done
00:23:39.090 00:23:39.100 it's nothing into the world a little bit
00:23:40.990 00:23:41.000 of gas gets in but I'd prefer to keep it
00:23:42.880 00:23:42.890 safe yeah yeah that worked at relatively
00:23:44.800 00:23:44.810 painlessly then we'll just deconstruct
00:23:46.540 00:23:46.550 these tiles and get back to and get back
00:23:51.550 00:23:51.560 to integration so I did a bunch of work
00:23:54.730 00:23:54.740 here I threw in a few steam turbines but
00:23:56.380 00:23:56.390 I've turned them off with an automation
00:23:57.730 00:23:57.740 wire just for now the reason being these
00:24:00.400 00:24:00.410 petroleum generators are before the
00:24:02.380 00:24:02.390 petroleum generators either stuck in my
00:24:03.940 00:24:03.950 460 farms that I'm going to be running I
00:24:05.920 00:24:05.930 think I got the room sizes right there
00:24:07.750 00:24:07.760 had to be a bit inventive some of the
00:24:09.610 00:24:09.620 spacing was a bit tricky because if
00:24:11.080 00:24:11.090 things were the way things were placed
00:24:12.220 00:24:12.230 yet we got enough room for 460 farms in
00:24:14.380 00:24:14.390 00:24:14.680 00:24:14.690 Albany now is an awful lot of co2
00:24:16.650 00:24:16.660 problem is when I turn these on they're
00:24:19.000 00:24:19.010 going to start spitting at polluted
00:24:20.200 00:24:20.210 water and I need to make sure that
00:24:21.850 00:24:21.860 polluted water doesn't get in the way so
00:24:24.580 00:24:24.590 what I'm thinking is I'll have all that
00:24:26.320 00:24:26.330 water polluted water shunted in here I
00:24:27.790 00:24:27.800 could move the petroleum generators over
00:24:29.350 00:24:29.360 but I want to leave space for a second
00:24:30.730 00:24:30.740 row of petroleum generators just in case
00:24:32.520 00:24:32.530 actually you know what I will shunt them
00:24:35.200 00:24:35.210 over for now this will make things
00:24:36.400 00:24:36.410 simpler at least to start say 1 2 3 4 5
00:24:41.380 00:24:41.390 they will all jump down in there and I
00:24:43.030 00:24:43.040 can deconstruct these ones over here one
00:24:45.850 00:24:45.860 of the problems I'm facing right now is
00:24:47.320 00:24:47.330 the game doesn't like you working in
00:24:49.390 00:24:49.400 this sort of environments every time you
00:24:50.680 00:24:50.690 place down a tile it's temperature is
00:24:52.750 00:24:52.760 not the temperature the material it's
00:24:54.790 00:24:54.800 recessed to a maximum of 45 C so every
00:24:58.030 00:24:58.040 time you place a building every time I
00:24:59.440 00:24:59.450 play something in here it's going to
00:25:00.490 00:25:00.500 suck heat out of the area not great but
00:25:03.820 00:25:03.830 hey I kind of knew I knew what I was
00:25:06.580 00:25:06.590 getting into when I started well I knew
00:25:07.870 00:25:07.880 some of what I was getting into I know
00:25:09.970 00:25:09.980 the polluted water is going to drop
00:25:10.960 00:25:10.970 straight down here and I'm going to have
00:25:12.250 00:25:12.260 to install some sort of heat source here
00:25:13.660 00:25:13.670 or I could hmm you know what I got an
00:25:17.380 00:25:17.390 idea
00:25:18.120 00:25:18.130 there we go a bunch of free those power
00:25:20.830 00:25:20.840 transformers don't cost anything they
00:25:22.390 00:25:22.400 just store the power up and keep
00:25:23.530 00:25:23.540 constantly dumping he's into the
00:25:25.030 00:25:25.040 environment I might be able to use this
00:25:26.440 00:25:26.450 to boil the water coming out of these
00:25:27.850 00:25:27.860 well maybe we'll have to see how it
00:25:30.430 00:25:30.440 works out and you know what give it to
00:25:32.860 00:25:32.870 some of these other digital pieces we
00:25:35.050 00:25:35.060 don't need those
00:25:37.380 00:25:37.390 this seems to be working at okay but I
00:25:40.300 00:25:40.310 need to put in a powers a recycling
00:25:42.040 00:25:42.050 facility you see the petroleum
00:25:43.270 00:25:43.280 generators are going to output a bunch
00:25:44.860 00:25:44.870 of water
00:25:45.799 00:25:45.809 and I can't just let that water stay in
00:25:47.450 00:25:47.460 the room I have to start siphoning it
00:25:48.680 00:25:48.690 out and each one of them I put 750 grams
00:25:51.849 00:25:51.859 so I need to put a soda a temperature
00:25:53.930 00:25:53.940 and a pressure sensor up here wait until
00:25:55.820 00:25:55.830 the pressure in here hits you know say
00:25:58.519 00:25:58.529 20 kilos or something like that and once
00:26:01.249 00:26:01.259 the pressure it's 20 kilos any extra
00:26:03.139 00:26:03.149 water in here we'll get siphoned out of
00:26:04.789 00:26:04.799 the system and dumped into another tank
00:26:07.419 00:26:07.429 if I don't there's just going to be more
00:26:10.099 00:26:10.109 and more steam pressure building up in
00:26:11.330 00:26:11.340 here all the time so I need it to siphon
00:26:14.209 00:26:14.219 and everyone there's too much steam
00:26:15.109 00:26:15.119 pressure but if there's not too much
00:26:16.249 00:26:16.259 steam pressure I need to dump back in
00:26:17.690 00:26:17.700 steam pressure steam if there's not too
00:26:20.810 00:26:20.820 much steam pressure I need to dump the
00:26:22.489 00:26:22.499 water back in so it can be flushed back
00:26:24.560 00:26:24.570 into steam and keep the pressure up in
00:26:25.820 00:26:25.830 here it's going to be all mildly tricky
00:26:28.450 00:26:28.460 anyway let's skip forward a bit as I
00:26:30.950 00:26:30.960 start running in the petroleum lines and
00:26:33.249 00:26:33.259 now things start to get interesting as I
00:26:37.039 00:26:37.049 jump in the petroleum the reason being
00:26:39.229 00:26:39.239 it's dumping out carbon dioxide and a
00:26:41.659 00:26:41.669 carbon dioxide will eventually settle
00:26:42.950 00:26:42.960 down to the bottom and I need well a lot
00:26:44.690 00:26:44.700 of it all so that ah yeah they see that
00:26:46.879 00:26:46.889 polluted water not as hot as I would
00:26:49.459 00:26:49.469 like it I need that to boil I might have
00:26:51.649 00:26:51.659 to run that to keep that flashing to
00:26:53.570 00:26:53.580 steam for now Hey oh yeah but at least
00:26:57.229 00:26:57.239 we've gotten to started and I'm going to
00:26:58.969 00:26:58.979 need a little bit more ceramic I stopped
00:27:00.289 00:27:00.299 my ceramic production because they
00:27:01.430 00:27:01.440 forgot it when I moved this so I'm fryer
00:27:03.320 00:27:03.330 shorter and ceramic that I'd like but
00:27:04.519 00:27:04.529 that I can fix I'm also going to have to
00:27:06.799 00:27:06.809 turn back on my petroleum boiler yeah
00:27:08.979 00:27:08.989 yeah there we go
00:27:11.169 00:27:11.179 now we can constantly start burning
00:27:13.190 00:27:13.200 petroleum we've stockpiled way way way
00:27:15.289 00:27:15.299 way too much magma but we'll be fine
00:27:16.879 00:27:16.889 oh and I realized from my notes I went
00:27:19.369 00:27:19.379 back into Camilla videos yet this is a
00:27:21.529 00:27:21.539 magma dropper supposed to be 10 tiles
00:27:22.849 00:27:22.859 long I made it 11 because yeah I went to
00:27:25.579 00:27:25.589 my old videos too quickly and it turns
00:27:27.649 00:27:27.659 out yes it's supposed to be 10 - as long
00:27:29.089 00:27:29.099 so yeah just for future reference my bad
00:27:32.029 00:27:32.039 my bad I if I don't make at least a few
00:27:34.430 00:27:34.440 mistakes it's it's not one of my bills
00:27:36.310 00:27:36.320 now this is going down here I think I'm
00:27:39.589 00:27:39.599 going to have to cut this out here yeah
00:27:41.690 00:27:41.700 I'm running ahead of I'm running out of
00:27:43.310 00:27:43.320 time this will be the start of it anyway
00:27:46.009 00:27:46.019 next up will be well we're finding this
00:27:48.619 00:27:48.629 down a bit filling up this bottom area
00:27:50.029 00:27:50.039 entirely with carbon dioxide I mean
00:27:51.649 00:27:51.659 start switching over to slicksters
00:27:52.789 00:27:52.799 because on filtration medium Wow I've
00:27:54.889 00:27:54.899 eaten an awful lot of sand my hatches I
00:27:57.529 00:27:57.539 had to expand the hatch population a bit
00:27:58.999 00:27:59.009 because there was stair
00:27:59.730 00:27:59.740 to run out of barbecue and that is also
00:28:02.850 00:28:02.860 eaten into my filtration medium so I
00:28:04.139 00:28:04.149 need to switch to stick sir sooner
00:28:05.340 00:28:05.350 rather than later also
00:28:06.480 00:28:06.490 anyway I'll cut this out here next up
00:28:08.760 00:28:08.770 will be an awful lot of modification
00:28:10.440 00:28:10.450 citizen switching over to stickers yeah
00:28:12.539 00:28:12.549 I hope you enjoy it and good luck
Office location
Engineering company LOTUS®
Russia, Ekaterinburg, Lunacharskogo street, 240/12

Phone: +7 343 216 77 75

E-mail: info@lotus1.ru

Sales phone

Russia: +7 343 216 77 75

WhatsApp: +79122710308