Oasiss 17 - Oxylite Petroleum rockets and Cargo hauling - Oxygen not included

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Language: en

00:00:00.030
and we're back but some more oxygen not
00:00:02.960 00:00:02.970 intuited on Oasis and we've got a lot of
00:00:06.349 00:00:06.359 worked and you've got the whole map
00:00:08.120 00:00:08.130 pretty much quartet I think this is the
00:00:09.410 00:00:09.420 only natural piece of occurring scenery
00:00:11.180 00:00:11.190 left on the map I'm quite okay with that
00:00:13.700 00:00:13.710 the less natural resource is left lying
00:00:15.499 00:00:15.509 about the place the better yeah a rocket
00:00:17.630 00:00:17.640 second steam rocket has returned we now
00:00:19.460 00:00:19.470 should have enough research points to
00:00:23.390 00:00:23.400 hammer out hydrocarbon combustion
00:00:25.099 00:00:25.109 because of that we don't need this Team
00:00:27.109 00:00:27.119 Rocket anymore also the pipe started to
00:00:29.689 00:00:29.699 crack while the rocket was away namely
00:00:32.690 00:00:32.700 because the steam condenses in the pipes
00:00:34.040 00:00:34.050 I don't mind I wasn't going to be
00:00:36.530 00:00:36.540 keeping this around a much longer anyway
00:00:37.910 00:00:37.920 so we'll just get rid of those pipe
00:00:39.470 00:00:39.480 things anyway also this petroleum down
00:00:43.040 00:00:43.050 here is perfect it's going to act as a
00:00:44.660 00:00:44.670 heat sink for our next source of
00:00:46.060 00:00:46.070 fuelling which is going to be oxidized
00:00:48.410 00:00:48.420 and petroleum so the petroleum can power
00:00:50.779 00:00:50.789 rockets and the oxide can dump its heat
00:00:52.400 00:00:52.410 into it it's a little nice relationship
00:00:55.310 00:00:55.320 we're going to set up but there's also
00:00:57.650 00:00:57.660 several other things I need to do first
00:00:59.299 00:00:59.309 because I've been putting too many
00:01:00.560 00:01:00.570 things on the long finger firstly I've
00:01:02.810 00:01:02.820 got 29:2 Perkins and my base only has
00:01:05.270 00:01:05.280 one Rodrigues supporting it which
00:01:06.740 00:01:06.750 supports about 29 to plugin' so I need
00:01:08.539 00:01:08.549 to put in a second electrolyzer setup
00:01:10.359 00:01:10.369 I'll throw that in pretty quickly
00:01:12.289 00:01:12.299 off-screen but it's just going to be the
00:01:13.789 00:01:13.799 same thing however the hydrogen from
00:01:15.260 00:01:15.270 this I'm going to start siphoning up to
00:01:16.880 00:01:16.890 space same with this I'm going to start
00:01:18.710 00:01:18.720 sending all the hydrogen from this the
00:01:20.390 00:01:20.400 original one also up to space it's gonna
00:01:22.760 00:01:22.770 require me to break open some of the
00:01:24.050 00:01:24.060 rooms but that's fine that hydrogen
00:01:25.760 00:01:25.770 needs to go up to the rocketry program
00:01:27.050 00:01:27.060 no this is where the hydrogen is
00:01:30.380 00:01:30.390 currently being stored I'm going to add
00:01:31.609 00:01:31.619 in more the only reason for this roof is
00:01:33.469 00:01:33.479 to stop regular swelling honestly don't
00:01:34.789 00:01:34.799 any regular fitting these things they
00:01:35.960 00:01:35.970 have a tendency to overheat quite a bit
00:01:37.929 00:01:37.939 anyway I'll skip this forward until I've
00:01:39.859 00:01:39.869 got the oxygen done and we're ready to
00:01:41.179 00:01:41.189 start going into petroleum in truly
00:01:43.550 00:01:43.560 normal fashion I got completely
00:01:44.990 00:01:45.000 distracted it took me far too long to
00:01:48.469 00:01:48.479 get around to what I wanted doing so I
00:01:49.880 00:01:49.890 installed that second electrolyzer set
00:01:51.350 00:01:51.360 up of course once I had it installed
00:01:53.030 00:01:53.040 like I didn't need to put in some at
00:01:54.710 00:01:54.720 Masoud Oxford so I stuck in another 30
00:01:56.780 00:01:56.790 at Massu ducts but at the same time I
00:01:58.940 00:01:58.950 couldn't just you know hook them up
00:02:00.170 00:02:00.180 higgledy-piggledy so I had to redo all
00:02:01.700 00:02:01.710 the oxygen piping in the base as well so
00:02:04.249 00:02:04.259 we've skipped forward about 30 cycles in
00:02:06.410 00:02:06.420 time as I am went in and did all of that
00:02:09.710 00:02:09.720 work just because I wanted to support a
00:02:11.420 00:02:11.430 few more duplicates duplicant wires were
00:02:13.400 00:02:13.410 up to
00:02:14.000 00:02:14.010 quite a few I'll get around to naming
00:02:15.679 00:02:15.689 them later I'm still waiting on the
00:02:17.059 00:02:17.069 results of the the naming that was going
00:02:19.610 00:02:19.620 on in the previous video but I think
00:02:21.229 00:02:21.239 we've got wouldn't do three four five
00:02:22.759 00:02:22.769 six seven we got eight astronaut two
00:02:24.800 00:02:24.810 Perkins I don't know why I chose eight
00:02:26.179 00:02:26.189 already but that's the way it goes so
00:02:28.699 00:02:28.709 all of that is done it is time to go
00:02:30.680 00:02:30.690 back and start doing petroleum now so
00:02:32.809 00:02:32.819 first thing we want to do is demolish
00:02:34.039 00:02:34.049 all of this gas piping is gone all we
00:02:36.170 00:02:36.180 want to do is get rid of this entire
00:02:37.130 00:02:37.140 section
00:02:37.520 00:02:37.530 oh yeah we're just gonna let that steam
00:02:39.500 00:02:39.510 vanish we we don't really care about it
00:02:41.660 00:02:41.670 though I probably should seal that up
00:02:43.309 00:02:43.319 first it'll be fine it'll be fine well
00:02:47.750 00:02:47.760 we're doing here is we're just sticking
00:02:48.830 00:02:48.840 in a quick oxide refinery this is a
00:02:50.869 00:02:50.879 temporary setup you're only going to be
00:02:52.309 00:02:52.319 in petroleum for just a short while the
00:02:54.890 00:02:54.900 reason being once you research grid once
00:02:58.250 00:02:58.260 you research where is it solid cargo and
00:03:01.759 00:03:01.769 cryo fuel combustion you're out of there
00:03:03.440 00:03:03.450 you'll be straight on to liquid oxygen
00:03:04.789 00:03:04.799 and liquid hydrogen and you won't need
00:03:06.229 00:03:06.239 the oxidizer anymore well you'll be on
00:03:07.759 00:03:07.769 to liquid oxygen at least you might
00:03:08.869 00:03:08.879 still use petroleum to get that though
00:03:11.240 00:03:11.250 you're going to need well eight hundred
00:03:13.280 00:03:13.290 nine ten so you're going to need a
00:03:15.259 00:03:15.269 thousand research points which means you
00:03:17.509 00:03:17.519 need to hit up several more planets
00:03:19.129 00:03:19.139 luckily the petroleum will allow us to
00:03:20.720 00:03:20.730 do that oh and you'll notice here I've
00:03:22.400 00:03:22.410 only got 19 research points into solid
00:03:24.110 00:03:24.120 cargo I'm missing one even though I
00:03:25.789 00:03:25.799 should have 20 points rounding errors
00:03:28.189 00:03:28.199 that's why we had to send six research
00:03:30.229 00:03:30.239 modules instead of five very very
00:03:32.449 00:03:32.459 important if you ever send five and send
00:03:34.789 00:03:34.799 two of those rockets and then it comes
00:03:36.080 00:03:36.090 back and you're missing one you were
00:03:37.610 00:03:37.620 warned and yeah um I'm just going to
00:03:40.699 00:03:40.709 disappear it's gonna be a very quick
00:03:42.319 00:03:42.329 build it's not going to be too permanent
00:03:44.240 00:03:44.250 and realistically we don't care too much
00:03:46.189 00:03:46.199 this is just temporary to build an oxide
00:03:50.539 00:03:50.549 refinery requires two things to work one
00:03:52.789 00:03:52.799 is oxygen which was very easy to acquire
00:03:55.129 00:03:55.139 because we built a Rodrigues right over
00:03:56.899 00:03:56.909 here I just broke off one of the three
00:03:58.879 00:03:58.889 oxygen lines we've got cooling it can't
00:04:01.280 00:04:01.290 consume any more than a key to it I
00:04:02.689 00:04:02.699 think it's even less than that we look
00:04:04.159 00:04:04.169 up refinement requirements 600 grams of
00:04:08.240 00:04:08.250 oxygen a second 3,000 milligrams or 3
00:04:12.050 00:04:12.060 grams I don't know a tiny amount of gold
00:04:14.270 00:04:14.280 anyway and a fair chunk of power but
00:04:17.240 00:04:17.250 this should allow us to make a decent
00:04:18.920 00:04:18.930 amount of oxalate in a short period of
00:04:20.240 00:04:20.250 time all I'm gonna do is limit it to
00:04:21.949 00:04:21.959 three tonnes and then I'm going to play
00:04:23.839 00:04:23.849 this little wait plate below it here
00:04:25.190 00:04:25.200 this wait wait we'll just detect the ox
00:04:27.680 00:04:27.690 he falls down here so this way pedal the
00:04:29.690 00:04:29.700 place will detect this less than 80
00:04:31.430 00:04:31.440 kilos if there's less than 80 kilos
00:04:32.870 00:04:32.880 it'll turn this on
00:04:34.250 00:04:34.260 but this auto sweeper is gonna keep
00:04:36.230 00:04:36.240 sweeping it into this bin until we have
00:04:37.790 00:04:37.800 three tons so we should end up with
00:04:39.080 00:04:39.090 three tonnes and 80 kilos well that's
00:04:41.480 00:04:41.490 the plan we'll see what happens and I'm
00:04:43.250 00:04:43.260 gonna store some gold nearby 500 kilos
00:04:46.340 00:04:46.350 if gold should be more than enough okay
00:04:48.980 00:04:48.990 so there it starts kicking off and did I
00:04:54.050 00:04:54.060 misplace that I think I misplaced that
00:04:55.610 00:04:55.620 blood yeah yeah that's where that
00:04:59.930 00:04:59.940 automation sensor needs to be it's been
00:05:02.090 00:05:02.100 a while since I built one of these okay
00:05:03.740 00:05:03.750 tickets trip this this should be fine
00:05:07.870 00:05:07.880 it's not fine as they forgot to fill the
00:05:10.100 00:05:10.110 liquid lock but yet that that was
00:05:11.780 00:05:11.790 quickly being taken care of
00:05:13.040 00:05:13.050 I've got it'll automatically quick fill
00:05:14.630 00:05:14.640 er going on hide your sensor detects if
00:05:16.820 00:05:16.830 it's less than hundred fifty kilos
00:05:18.170 00:05:18.180 that's it to miss sheriff over here I've
00:05:21.410 00:05:21.420 left in most of the shirt officer all of
00:05:22.760 00:05:22.770 those many many liquid locks I built
00:05:24.380 00:05:24.390 starting it to be very convenient I'm
00:05:26.180 00:05:26.190 gonna use this to fill my Rockets as
00:05:27.440 00:05:27.450 well that'll fill that up and that you
00:05:29.990 00:05:30.000 don't think either sweep that up or that
00:05:31.820 00:05:31.830 gold is going to interfere with our
00:05:33.080 00:05:33.090 little plans yeah how much D is that
00:05:36.610 00:05:36.620 that's measuring quite a bit and let's
00:05:38.960 00:05:38.970 change the automation wearing anyway
00:05:40.540 00:05:40.550 there we go in there nice clean system
00:05:44.690 00:05:44.700 I'll just skip this forward a bit until
00:05:46.820 00:05:46.830 it's really dead until ready to
00:05:47.960 00:05:47.970 petroleum I'm gonna have to demolish
00:05:50.870 00:05:50.880 this team rocket I've placed it just a
00:05:53.000 00:05:53.010 little bit too close to the ceiling as
00:05:54.710 00:05:54.720 you can see there I can't fit in another
00:05:55.850 00:05:55.860 module on there so I'm going to have to
00:05:57.200 00:05:57.210 go down at least one I think I'll drag
00:05:59.000 00:05:59.010 it down yeah just one more tile and I
00:06:01.610 00:06:01.620 replace it all with a petroleum rocket
00:06:03.580 00:06:03.590 yeah well that's going on this decided
00:06:08.900 00:06:08.910 to call this again I can't remember
00:06:09.860 00:06:09.870 space escalator but there was a couple
00:06:11.840 00:06:11.850 of suggestions for names in the comments
00:06:13.040 00:06:13.050 so let's see which ones you prefer one
00:06:15.590 00:06:15.600 from racquel seer was the fancy-pants
00:06:17.450 00:06:17.460 mobility tunnel so that's one option and
00:06:20.000 00:06:20.010 the other option is from command line
00:06:21.590 00:06:21.600 and it's called the umbilical and that's
00:06:24.200 00:06:24.210 umbilical all in capital letters so your
00:06:27.230 00:06:27.240 choice fancy-pants mobility tunnel or
00:06:29.150 00:06:29.160 the umbilical go for us whichever would
00:06:33.170 00:06:33.180 you consider the best or the most troll
00:06:34.580 00:06:34.590 ish I don't know whichever now we'll
00:06:37.130 00:06:37.140 just get this together I'm gonna have to
00:06:38.300 00:06:38.310 demolish this whole rocket unfortunately
00:06:40.010 00:06:40.020 which is kinda
00:06:40.850 00:06:40.860 no noise but I wouldn't need to get this
00:06:42.980 00:06:42.990 I need to fit in the correct amount of
00:06:44.390 00:06:44.400 modules kind of sad to see this team
00:06:46.850 00:06:46.860 rocket go it did have a few good
00:06:48.260 00:06:48.270 missions oh and star my boys how are we
00:06:51.619 00:06:51.629 doing yeah I think I've been analyzing
00:06:54.350 00:06:54.360 the planets out as they go there's
00:06:56.119 00:06:56.129 nothing too crazy out here
00:06:57.379 00:06:57.389 but what did I see yeah there was a
00:06:59.480 00:06:59.490 fluorine planet I haven't seen these
00:07:00.800 00:07:00.810 before it sucks taurine and bleach stone
00:07:02.540 00:07:02.550 if you're looking for such things
00:07:03.350 00:07:03.360 there's a normal organic mascara by an
00:07:05.869 00:07:05.879 asteroid organic mass shattered planet I
00:07:07.969 00:07:07.979 have no idea I can't wait to listen to
00:07:10.040 00:07:10.050 research ship out there well that'll be
00:07:11.600 00:07:11.610 a while first I've got a research -
00:07:13.429 00:07:13.439 metallic - satellites and the rocky just
00:07:15.950 00:07:15.960 to get enough research points to get us
00:07:17.540 00:07:17.550 to where we want to be yeah petroleum
00:07:21.260 00:07:21.270 market time yeah that jus excuse me
00:07:26.469 00:07:26.479 and there we go petroleum rocket
00:07:29.209 00:07:29.219 completed know as for why Ricky Vestal
00:07:31.909 00:07:31.919 wanted a sneeze transition for a
00:07:33.200 00:07:33.210 petroleum rocket construction I have no
00:07:34.730 00:07:34.740 idea but there you go Ricky hope I hope
00:07:36.679 00:07:36.689 it was everything you hoped for now
00:07:38.679 00:07:38.689 that's all done we've started stocking
00:07:41.480 00:07:41.490 this up with oxidize all I did was I
00:07:43.850 00:07:43.860 went onto the rocket calculator and
00:07:45.529 00:07:45.539 figured out how much we needed to get to
00:07:47.119 00:07:47.129 the second planet we want to get to this
00:07:49.219 00:07:49.229 one so that we can do research on that
00:07:50.719 00:07:50.729 then we're gonna reconfigure for the
00:07:52.100 00:07:52.110 satellites this is the rocket calculator
00:07:54.740 00:07:54.750 site if you haven't seen it before
00:07:56.180 00:07:56.190 petroleum rocket five research modules
00:07:58.879 00:07:58.889 oxalate distance to planet 2000 and then
00:08:01.850 00:08:01.860 it tells me exactly how much petroleum
00:08:03.439 00:08:03.449 an oxide I'm going to need for each kilo
00:08:06.529 00:08:06.539 of liquid fuel you're going to need one
00:08:08.570 00:08:08.580 kilo of oxidizer to go with it just so
00:08:10.820 00:08:10.830 you know something to burn and the
00:08:12.290 00:08:12.300 oxygen to actually provide the
00:08:13.760 00:08:13.770 combustion for some bizarre and annoying
00:08:18.290 00:08:18.300 reason my duplicants keep picking up
00:08:19.999 00:08:20.009 oxalate and jumping into the rocket
00:08:21.920 00:08:21.930 where it immediately falls it because
00:08:23.360 00:08:23.370 the Rockets at full capacity why I have
00:08:26.209 00:08:26.219 no idea I'm just going to reload the
00:08:27.829 00:08:27.839 game and hope that problem goes away
00:08:30.369 00:08:30.379 well that seemed to fix the issue a
00:08:32.750 00:08:32.760 quick reload happens sometimes the
00:08:35.810 00:08:35.820 game's not perfect just yes but they are
00:08:37.939 00:08:37.949 working on us now who are we going to
00:08:39.889 00:08:39.899 put into our Rockets one small step for
00:08:42.409 00:08:42.419 dupe is currently finished on the whole
00:08:44.960 00:08:44.970 rocketry system he's up to rocket
00:08:47.120 00:08:47.130 navigation his athletics are just below
00:08:49.340 00:08:49.350 he's four short of maximum but you know
00:08:51.019 00:08:51.029 what I'll be spending most of it sitting
00:08:52.730 00:08:52.740 in a rocket cellar for the
00:08:54.260 00:08:54.270 their lives so you know maybe if they're
00:08:55.760 00:08:55.770 not the fastest that will be fine so
00:08:57.590 00:08:57.600 just assign ones one small step he could
00:09:00.110 00:09:00.120 they can have that rocket for themselves
00:09:01.730 00:09:01.740 and an interim we're just going to
00:09:03.590 00:09:03.600 demolish all of these yeah I'm knowing
00:09:06.440 00:09:06.450 that you know these countries we have
00:09:10.390 00:09:10.400 astronauts on board everything's now all
00:09:13.850 00:09:13.860 the pre-flight checks have been complete
00:09:15.080 00:09:15.090 doing thing left to do is open the doors
00:09:17.360 00:09:17.370 and select the destination
00:09:18.680 00:09:18.690 so let's crank those open and I better
00:09:21.020 00:09:21.030 make sure I reassign this to the correct
00:09:23.750 00:09:23.760 rocket yeah the rocket changes every
00:09:25.460 00:09:25.470 time we demolish the command capsule the
00:09:26.690 00:09:26.700 rocket changes the rocket name changes
00:09:28.580 00:09:28.590 now everything's tucked up we got it
00:09:30.800 00:09:30.810 five six nine five six nine let's hit it
00:09:34.280 00:09:34.290 for this one we're going straight to the
00:09:37.610 00:09:37.620 metallic asteroid oh and these ones I've
00:09:39.980 00:09:39.990 got nothing very useful I've got ISO
00:09:42.350 00:09:42.360 resin and I've got no bid iam and I see
00:09:44.690 00:09:44.700 resin what I'm really looking for is
00:09:46.400 00:09:46.410 fullerene because fullerene will allow
00:09:48.020 00:09:48.030 me to produce super cool and super
00:09:50.840 00:09:50.850 current is what you really need if you
00:09:52.340 00:09:52.350 want to get liquid oxygen liquid
00:09:53.720 00:09:53.730 hydrogen accidentally cut those no
00:09:55.880 00:09:55.890 that's fine there we go done dusted
00:09:59.180 00:09:59.190 that's the rocket gun that will bring us
00:10:01.070 00:10:01.080 back in a but six hundred research or
00:10:03.920 00:10:03.930 three hundred research points which
00:10:06.320 00:10:06.330 reminds me and I need to change this
00:10:08.900 00:10:08.910 back I've been letting this research
00:10:10.340 00:10:10.350 cryo fuel combustion so I can knock out
00:10:12.170 00:10:12.180 the non space version ones you'll see
00:10:14.270 00:10:14.280 the way there's seventy and a hundred of
00:10:16.580 00:10:16.590 the non space ones I wanna let my
00:10:18.470 00:10:18.480 duplicate knock those out now while
00:10:19.760 00:10:19.770 they've got the time but I still want to
00:10:23.270 00:10:23.280 make sure that when the time comes the
00:10:24.920 00:10:24.930 first thing I research is the cargo
00:10:26.330 00:10:26.340 because I want to be able to get
00:10:28.000 00:10:28.010 immediately into fullerene when it
00:10:29.780 00:10:29.790 becomes available that Florina can't do
00:10:31.280 00:10:31.290 super coolant that rocket of course is
00:10:34.400 00:10:34.410 going to take its sweet time doing all
00:10:36.200 00:10:36.210 of that work so why not just build a
00:10:38.060 00:10:38.070 second one while we're waiting and
00:10:40.490 00:10:40.500 abracadabra we're done second rocket
00:10:42.440 00:10:42.450 completes all I gotta do now is finish
00:10:44.270 00:10:44.280 up the automation on this and we'll be
00:10:46.190 00:10:46.200 good to go oh yeah want power as well
00:10:48.950 00:10:48.960 and what do we got no I don't use lead
00:10:51.530 00:10:51.540 do not use led up here don't even think
00:10:53.930 00:10:53.940 about using that up here I'll put steel
00:10:57.340 00:10:57.350 steel is fine we have quite a bit of
00:10:59.270 00:10:59.280 steel running around the place
00:11:00.200 00:11:00.210 ooh that also reminds me where was us
00:11:03.020 00:11:03.030 and in here yeah I don't have enough
00:11:06.320 00:11:06.330 batteries
00:11:06.860 00:11:06.870 I'm stairs
00:11:07.430 00:11:07.440 to actually get power brunettes turns it
00:11:09.410 00:11:09.420 I don't have enough batteries in play so
00:11:11.840 00:11:11.850 let's add a few of those shall we that
00:11:14.330 00:11:14.340 should hopefully help that for some
00:11:15.830 00:11:15.840 reason I am consuming an absinthe liquor
00:11:18.230 00:11:18.240 cancer an amount of power I have no idea
00:11:21.350 00:11:21.360 how I'm consuming that much okay maybe I
00:11:24.050 00:11:24.060 have a small idea but that is a lot of
00:11:26.090 00:11:26.100 power and consuming how can you be
00:11:27.560 00:11:27.570 consuming over 10 kilowatts like 15
00:11:29.930 00:11:29.940 kilowatts of power at times what is
00:11:31.970 00:11:31.980 going on you know what I will worry
00:11:34.790 00:11:34.800 about that later for the time being I'll
00:11:36.290 00:11:36.300 get in some batteries to help smooth at
00:11:37.610 00:11:37.620 the flow then right after I get this
00:11:40.370 00:11:40.380 petroleum rocket launched I think we're
00:11:42.020 00:11:42.030 going to have to start getting into a
00:11:43.070 00:11:43.080 second petroleum boiler just to get our
00:11:45.650 00:11:45.660 power requirements under control anyway
00:11:49.660 00:11:49.670 our space scanner for the return trip is
00:11:53.090 00:11:53.100 not here yet but that doesn't mean we
00:11:54.380 00:11:54.390 can't launch it we've got everything
00:11:55.880 00:11:55.890 selected and yes I just wanna send it
00:11:58.160 00:11:58.170 straight out to this satellite planet
00:11:59.510 00:11:59.520 out here listen the reason I'm sending
00:12:01.400 00:12:01.410 it to this one is it has two options
00:12:03.170 00:12:03.180 that could potentially be in a opium and
00:12:04.880 00:12:04.890 it's got the highest steel content if
00:12:07.610 00:12:07.620 it's got good steel content I'll
00:12:08.840 00:12:08.850 probably want more steel I know I have a
00:12:10.700 00:12:10.710 what looks like a lot of Steel right now
00:12:12.410 00:12:12.420 but for some reasonably that's going to
00:12:14.030 00:12:14.040 run out at some point now that's okay so
00:12:16.790 00:12:16.800 we now have two rockets that should be
00:12:19.220 00:12:19.230 going out and getting us research points
00:12:20.570 00:12:20.580 that should allow us to hammer at the
00:12:21.800 00:12:21.810 last of the research once this is
00:12:24.050 00:12:24.060 completed I can make sure that when that
00:12:25.370 00:12:25.380 returns it won't smash my bunker doors I
00:12:27.070 00:12:27.080 mean I'm just gonna skip this forward a
00:12:29.240 00:12:29.250 bit until uh until we get some more of
00:12:31.040 00:12:31.050 this done well the Rockets are away I
00:12:33.380 00:12:33.390 just thought I'd cover one of the the
00:12:35.810 00:12:35.820 bulk of things I did in the background
00:12:37.160 00:12:37.170 well in-between rocket launchers one of
00:12:40.130 00:12:40.140 the most I ripped at all the atmosphere
00:12:41.600 00:12:41.610 that were made of lead I was starting to
00:12:42.830 00:12:42.840 get overheats here on the and the
00:12:44.570 00:12:44.580 entrance because it's getting pretty
00:12:45.620 00:12:45.630 warm outside so it was getting over 50
00:12:48.680 00:12:48.690 degrees here and the atmosphere
00:12:50.000 00:12:50.010 checkpoint was starting to overheat so
00:12:51.650 00:12:51.660 that's why when I stuck in the second
00:12:53.060 00:12:53.070 layer I shut this one down temporarily
00:12:54.920 00:12:54.930 ripped it all out and replaced it with
00:12:56.510 00:12:56.520 copper ducts so they can overheat at 75
00:12:59.090 00:12:59.100 C instead replaced in a Mini Cooper pair
00:13:02.540 00:13:02.550 instead of a proper size - or a large
00:13:04.130 00:13:04.140 sized one just so we could take care of
00:13:05.720 00:13:05.730 any accidents that happen in the suits
00:13:07.760 00:13:07.770 all drops down there and get ripped off
00:13:09.260 00:13:09.270 into the into our sewer system where it
00:13:13.400 00:13:13.410 gets saved and sent back into the toilet
00:13:15.230 00:13:15.240 at the same time I installed these mesh
00:13:19.220 00:13:19.230 tiles there's a reason for that when I
00:13:20.900 00:13:20.910 was
00:13:21.330 00:13:21.340 to see from the above from above some of
00:13:23.880 00:13:23.890 the water actually poured in here got in
00:13:25.620 00:13:25.630 there fell down and got pumped into my
00:13:27.600 00:13:27.610 sewage system said I had a little bit of
00:13:29.280 00:13:29.290 sea water that got in here that sea
00:13:31.470 00:13:31.480 water then ended up getting dropped off
00:13:33.450 00:13:33.460 into my liquid tank which then get it
00:13:35.160 00:13:35.170 pumped into my electrolyzer setup I
00:13:37.050 00:13:37.060 ended up with some seawater in here that
00:13:38.580 00:13:38.590 damaged my electrolyzers and then just
00:13:40.050 00:13:40.060 popped out on the ground yeah I was just
00:13:43.980 00:13:43.990 one of the many many little treats that
00:13:46.440 00:13:46.450 oxygen not included had in store for me
00:13:48.390 00:13:48.400 that day I also decommissioned a bunch
00:13:52.020 00:13:52.030 of the old stone hatch farms I didn't
00:13:54.840 00:13:54.850 need them once I got once I got the
00:13:57.540 00:13:57.550 mm-hmm six tiers up and running the
00:14:00.120 00:14:00.130 fixtures once they took over I just well
00:14:02.730 00:14:02.740 I stopped putting I just disable these
00:14:04.920 00:14:04.930 critter drop-offs so that no more
00:14:06.510 00:14:06.520 hatches were brought back in here and
00:14:07.710 00:14:07.720 then just let them you know die of old
00:14:09.150 00:14:09.160 age eventually I've disabled the
00:14:11.520 00:14:11.530 harvesting of a lot of the plants as
00:14:12.690 00:14:12.700 well because I don't need branches or
00:14:14.280 00:14:14.290 trees or anything anymore though I do
00:14:15.630 00:14:15.640 want to continue harvesting these seeds
00:14:19.590 00:14:19.600 I'm up to nineteen five arbor acorns
00:14:21.930 00:14:21.940 because they keep demolishing these
00:14:23.310 00:14:23.320 letting the Pips replant them they grow
00:14:25.080 00:14:25.090 and then the Pips romich through them to
00:14:26.730 00:14:26.740 get another seed it's just a nice way of
00:14:28.740 00:14:28.750 getting your hands on more and more
00:14:29.820 00:14:29.830 seeds maybe I'm going to make a forest
00:14:31.590 00:14:31.600 later I haven't quite decided on just
00:14:34.560 00:14:34.570 yet oh never mind I'm also gonna have to
00:14:36.570 00:14:36.580 upgrade my cooking facilities but not
00:14:38.100 00:14:38.110 until I get my hands on sweet wheat and
00:14:39.450 00:14:39.460 I can't get my hands on see wait until I
00:14:40.740 00:14:40.750 get space and a few other things I built
00:14:43.890 00:14:43.900 in this it was I moved the the evolution
00:14:47.340 00:14:47.350 chamber for the molten larvae the reason
00:14:50.280 00:14:50.290 being they are born just way way way too
00:14:53.370 00:14:53.380 hot they're born in about a hundred and
00:14:54.990 00:14:55.000 sixty something sea and were started
00:14:57.720 00:14:57.730 they were going to boil the water in the
00:14:58.920 00:14:58.930 other area so instead I just moved it
00:15:00.660 00:15:00.670 over here I probably could have made it
00:15:03.600 00:15:03.610 more conveniently placed over here or
00:15:05.130 00:15:05.140 something just to make sure that when I
00:15:06.300 00:15:06.310 won Auto sweeper could handle it all but
00:15:09.060 00:15:09.070 I was in a rush I wanted to get rocket
00:15:10.380 00:15:10.390 shoot done but that's that all done and
00:15:12.060 00:15:12.070 next step research we are back on solid
00:15:15.330 00:15:15.340 cargo we're just waiting for that rocket
00:15:16.980 00:15:16.990 to come back with the requisite
00:15:18.510 00:15:18.520 prerequisite databanks stare map wise
00:15:21.420 00:15:21.430 we're still studying the stairs all the
00:15:23.130 00:15:23.140 way out and there is two new planet
00:15:25.020 00:15:25.030 types I found one is an oxidized planet
00:15:27.570 00:15:27.580 which contains the austin carbon dioxide
00:15:29.160 00:15:29.170 the carbon dioxide would appear to be in
00:15:30.810 00:15:30.820 solid state because it's recommending a
00:15:32.160 00:15:32.170 cargo bay so i presume that's fro
00:15:33.910 00:15:33.920 and stuff you're going to get back
00:15:35.139 00:15:35.149 helium giant we've got liquid cargo tank
00:15:37.480 00:15:37.490 liquid cargo tank and for a night why
00:15:40.600 00:15:40.610 would you want a liquid cargo tank for a
00:15:41.920 00:15:41.930 hydrogen mmm and a liquid carry tank for
00:15:44.199 00:15:44.209 water but they'll be a miss solid if you
00:15:46.420 00:15:46.430 sent it a cargo module here you're going
00:15:48.730 00:15:48.740 to get only solid carry goal assuming
00:15:50.319 00:15:50.329 those things they're also solid you
00:15:51.759 00:15:51.769 could just get mostly niobium that would
00:15:53.620 00:15:53.630 be an awful please do not have abyss
00:15:55.900 00:15:55.910 light there please do not have abyss
00:15:57.400 00:15:57.410 light there I could just score almost
00:15:58.810 00:15:58.820 two tons of niobium mmm what was the
00:16:05.740 00:16:05.750 next bit nope
00:16:07.540 00:16:07.550 oh don't oh that was it the petroleum
00:16:10.600 00:16:10.610 down the bottom of the map or the crude
00:16:11.949 00:16:11.959 oil this crude oil down here is slowly
00:16:14.319 00:16:14.329 going down the reason being I do have
00:16:16.420 00:16:16.430 three oil wells feeding into it but they
00:16:18.040 00:16:18.050 don't produce exactly ten kilos per
00:16:19.480 00:16:19.490 second the reason being they do have to
00:16:21.069 00:16:21.079 be vented and when they're vented
00:16:22.480 00:16:22.490 they're not going to be producing oil
00:16:25.180 00:16:25.190 during that time which means you end up
00:16:26.650 00:16:26.660 producing slightly less than ten kilos
00:16:27.970 00:16:27.980 per second and my petroleum boiler is
00:16:30.310 00:16:30.320 burning off ten kilos per second so I
00:16:32.500 00:16:32.510 really do need to put a little bit of
00:16:33.759 00:16:33.769 flow control here maybe stick on a verb
00:16:35.170 00:16:35.180 to limit this to about nine point five
00:16:36.610 00:16:36.620 and then up it to ten kilos depending on
00:16:38.800 00:16:38.810 how the liquid pressure is down below
00:16:40.120 00:16:40.130 but that that can always I really really
00:16:43.840 00:16:43.850 really want to get the research done on
00:16:44.980 00:16:44.990 this because I want to get liquid oxygen
00:16:46.660 00:16:46.670 and liquid hydrogen up and running and
00:16:48.100 00:16:48.110 also one thing I want to get my hands on
00:16:50.019 00:16:50.029 is where is it yes steed wheat grain I
00:16:53.350 00:16:53.360 can get sleepy grain from this planet
00:16:54.790 00:16:54.800 and we can start doing while steep wheat
00:16:56.470 00:16:56.480 grain I want to do a giant large
00:16:58.120 00:16:58.130 wildfire I'm using the pips to plant it
00:16:59.769 00:16:59.779 all assuming they haven't died what
00:17:01.900 00:17:01.910 temperature they can they survive - I
00:17:03.699 00:17:03.709 should check that I think it's 70 C yeah
00:17:07.569 00:17:07.579 they can survive up to 70 C and my base
00:17:09.520 00:17:09.530 is well it's warm it's not too toasty I
00:17:12.370 00:17:12.380 mean it's 38 degrees in the core for 38
00:17:14.620 00:17:14.630 to 40 degrees so yeah no one really
00:17:17.199 00:17:17.209 minds that much it's a nice orange e hue
00:17:20.140 00:17:20.150 though why is it so cold over that side
00:17:22.390 00:17:22.400 huh who knows anyway um yeah I'll skip
00:17:28.600 00:17:28.610 this forward a bit and we'll cut back in
00:17:30.190 00:17:30.200 when the petroleum rockets have returned
00:17:31.690 00:17:31.700 and we have more information on what's
00:17:32.980 00:17:32.990 happening go petroleum rockets already
00:17:34.419 00:17:34.429 back in that case what is the stair map
00:17:37.570 00:17:37.580 show us and the planet had explored
00:17:39.030 00:17:39.040 fullerene yes that means I need to start
00:17:42.370 00:17:42.380 doing a cargo ship to head out there the
00:17:44.350 00:17:44.360 moment I get access to cargo modules
00:17:46.610 00:17:46.620 and this rocket needs to be reconfigured
00:17:48.260 00:17:48.270 to head out to mile satellite number two
00:17:51.039 00:17:51.049 that's pretty simple we just go and did
00:17:54.799 00:17:54.809 you just do oh it demolished those did I
00:17:58.299 00:17:58.309 know that goes all the way back to there
00:18:01.310 00:18:01.320 and you should have detected it you were
00:18:03.049 00:18:03.059 set to a neo Monterey and why is that
00:18:07.070 00:18:07.080 not completed okay I think the game's
00:18:10.100 00:18:10.110 spazzing out again I think I'm gonna
00:18:11.630 00:18:11.640 have to do another reload one moment
00:18:13.210 00:18:13.220 yeah Ted here is one of my dog's buddies
00:18:16.310 00:18:16.320 because of the way the priority systems
00:18:18.019 00:18:18.029 work that repair is one of those things
00:18:19.639 00:18:19.649 that doesn't fall under construction for
00:18:21.080 00:18:21.090 some reason yeah so they still haven't
00:18:23.389 00:18:23.399 managed to repair that despite being at
00:18:24.680 00:18:24.690 that most of the day and gaining a level
00:18:26.180 00:18:26.190 in construction I'm pretty sure they
00:18:27.470 00:18:27.480 still couldn't manage it mmm that is
00:18:29.750 00:18:29.760 just so frustrating who's gonna come
00:18:31.010 00:18:31.020 along now Barry Barry what's your skill
00:18:33.230 00:18:33.240 of construction zero oh that's that's
00:18:35.210 00:18:35.220 that's amazing yeah let's hope Barry
00:18:37.370 00:18:37.380 gets to do the other door anyway it's
00:18:41.899 00:18:41.909 okay we'll just open the doors well
00:18:43.430 00:18:43.440 they're broken it just takes a little
00:18:46.039 00:18:46.049 little little bit longer and there we go
00:18:50.330 00:18:50.340 we're ready to launch so let's see
00:18:52.039 00:18:52.049 what's the next planet on offer I think
00:18:54.110 00:18:54.120 it'll be satellite number two is the
00:18:56.029 00:18:56.039 plan launch mission now well that's off
00:19:00.320 00:19:00.330 let's check on a research university
00:19:02.570 00:19:02.580 close the doors first that would be a
00:19:04.159 00:19:04.169 plan research that's almost done once we
00:19:07.519 00:19:07.529 have solid cargo it's we're going to put
00:19:09.680 00:19:09.690 in another rocket probably over here
00:19:11.240 00:19:11.250 somewhere
00:19:11.779 00:19:11.789 petroleum and we're going to send it on
00:19:13.340 00:19:13.350 a mission to bring back some fullerene
00:19:15.169 00:19:15.179 from our metallic asteroid excellent
00:19:18.830 00:19:18.840 this is going to you this is going to
00:19:21.169 00:19:21.179 help us an awful lot right here is a
00:19:24.470 00:19:24.480 little thing that catches a lot of
00:19:25.970 00:19:25.980 people and you won't know what it is
00:19:27.470 00:19:27.480 because it just seems it's one of those
00:19:29.659 00:19:29.669 things you'll never think about this is
00:19:31.159 00:19:31.169 the ability to make cargo bays now when
00:19:33.169 00:19:33.179 you get to make cargo bays you have to
00:19:34.279 00:19:34.289 make them a new steel but you have a
00:19:35.299 00:19:35.309 secondary resource you have to make them
00:19:36.740 00:19:36.750 out of my one defaulted to granite
00:19:38.950 00:19:38.960 that's a bad idea
00:19:40.820 00:19:40.830 the reason being if you look at this
00:19:42.350 00:19:42.360 cargo bay it says overheat temperature
00:19:44.080 00:19:44.090 2215 you think you're safe that's great
00:19:46.549 00:19:46.559 that's wonderful however it is made of
00:19:49.760 00:19:49.770 granite so its melting point is six
00:19:51.260 00:19:51.270 hundred and seventy degrees well six
00:19:53.090 00:19:53.100 hundred sixty eight point nine this
00:19:54.590 00:19:54.600 means if it heats up to that temperature
00:19:56.210 00:19:56.220 the caracal bay will physically melt
00:19:58.870 00:19:58.880 yeah have you ever had those seen those
00:20:01.280 00:20:01.290 things where cargo bays just magically
00:20:02.750 00:20:02.760 disappear off your rocket that's because
00:20:04.370 00:20:04.380 when it landed the rocket exhaust heated
00:20:06.260 00:20:06.270 up the cargo bay the cargo bay
00:20:07.970 00:20:07.980 overheated and then melted that that's
00:20:10.310 00:20:10.320 what got you yeah wonderful stuff just
00:20:13.100 00:20:13.110 make them out of obsidian obsidian has
00:20:14.900 00:20:14.910 an already temperature of two thousand
00:20:16.760 00:20:16.770 something ridiculous so you don't have
00:20:18.470 00:20:18.480 to care
00:20:18.890 00:20:18.900 make your cargo modules out of obsidian
00:20:21.380 00:20:21.390 and they'll never melt on you I've
00:20:23.930 00:20:23.940 managed to finish the petroleum cargo
00:20:25.550 00:20:25.560 Rakesh it's got everything it needs to
00:20:27.410 00:20:27.420 get to the occasion except for one
00:20:30.020 00:20:30.030 little minor thing yeah a crew member
00:20:34.600 00:20:34.610 after looking at the skills the closest
00:20:37.700 00:20:37.710 one is Turner and they're almost got
00:20:40.970 00:20:40.980 rocketry well rocket navigation which
00:20:43.280 00:20:43.290 will decrease the cost we should allow
00:20:44.450 00:20:44.460 them to reach the planet over there just
00:20:46.550 00:20:46.560 shy of the skill points necessary
00:20:48.020 00:20:48.030 I could rescale another dupe I just
00:20:50.480 00:20:50.490 don't want to I think we're good enough
00:20:51.530 00:20:51.540 for the time being so I think it's time
00:20:54.500 00:20:54.510 to start into petroleum boiler in the in
00:20:56.060 00:20:56.070 the background I'm going to need a
00:20:57.380 00:20:57.390 second one I obviously do because I'm
00:20:58.910 00:20:58.920 running out of power I need to well as
00:21:00.770 00:21:00.780 much as I'm running out of power is I
00:21:01.940 00:21:01.950 need to stabilise the flow my batteries
00:21:03.860 00:21:03.870 keep draining and I keep getting brown
00:21:05.660 00:21:05.670 eights because I get spikes in power
00:21:07.160 00:21:07.170 demand probably due to my extensive
00:21:09.440 00:21:09.450 transit tube access network each time
00:21:12.080 00:21:12.090 one of my duplicates use this it costs
00:21:13.850 00:21:13.860 me 10 kilos of petroleum and power to
00:21:16.310 00:21:16.320 put that in petroleum numbers that's a
00:21:18.530 00:21:18.540 lot of petroleum that's a whole seconds
00:21:20.240 00:21:20.250 worth of production of petroleum and
00:21:21.980 00:21:21.990 when you know they wake up and it
00:21:23.360 00:21:23.370 doesn't then pile into the tube it just
00:21:24.770 00:21:24.780 caused a little bit of a drain so either
00:21:28.790 00:21:28.800 really large battery banks which mmm
00:21:31.220 00:21:31.230 doable doable or another petroleum
00:21:34.220 00:21:34.230 boiler and just throw more petroleum
00:21:35.450 00:21:35.460 generators out of us which I'm thinking
00:21:37.160 00:21:37.170 we have a couple of volcanoes right here
00:21:40.370 00:21:40.380 I'd like a couple of volcanoes because
00:21:42.050 00:21:42.060 that would allow me to produce it much
00:21:43.220 00:21:43.230 faster I'll have to reroute some of the
00:21:44.960 00:21:44.970 wiring that's going through here my
00:21:47.060 00:21:47.070 power grid is starting to look mmm yes
00:21:50.420 00:21:50.430 that's not horrible that looks like a
00:21:53.660 00:21:53.670 bit of spaghetti but by-and-large not
00:21:55.580 00:21:55.590 the worst I've made but yeah I can put
00:21:58.760 00:21:58.770 little pair wires around here a little
00:22:00.140 00:22:00.150 bit that should be fine okay so new
00:22:03.230 00:22:03.240 petroleum boiler so I got distracted
00:22:06.170 00:22:06.180 again and instead of starting off this
00:22:08.420 00:22:08.430 petroleum boiler I spent the last four
00:22:10.190 00:22:10.200 cycles doing
00:22:11.539 00:22:11.549 some other work namely I tidied up all
00:22:13.759 00:22:13.769 the piping in here just to make this a
00:22:15.379 00:22:15.389 little bit cleaner and they put in I
00:22:17.419 00:22:17.429 move the overflow for this into a
00:22:18.979 00:22:18.989 different location I just did a few
00:22:20.690 00:22:20.700 changes just to make things a little bit
00:22:22.159 00:22:22.169 better
00:22:22.519 00:22:22.529 I also limited the flow on this to nine
00:22:24.769 00:22:24.779 point seven kilos just to make sure that
00:22:27.440 00:22:27.450 the petroleum going through here it is
00:22:28.940 00:22:28.950 not going to drain my bottom but crude
00:22:30.799 00:22:30.809 oil tank just yet at the same time I
00:22:34.460 00:22:34.470 went up to the rocketry section and I
00:22:35.989 00:22:35.999 converted one of the research what why
00:22:39.200 00:22:39.210 are that rocket oh and that's a
00:22:43.609 00:22:43.619 graphical glitch mm-hmm it's definitely
00:22:48.320 00:22:48.330 a graphical glitch and you are yes to
00:22:52.159 00:22:52.169 see oh boy now I reloaded the game
00:22:55.580 00:22:55.590 because this sometimes what'll happen is
00:22:57.529 00:22:57.539 you'll we configure a rocket for example
00:22:59.659 00:22:59.669 I demolished chunks of this rocket and
00:23:01.009 00:23:01.019 turned it from a research rocket into a
00:23:02.779 00:23:02.789 cargo rocket and when I did that it
00:23:04.820 00:23:04.830 stopped showing up in the space counter
00:23:06.619 00:23:06.629 section when I put the module on so I
00:23:08.269 00:23:08.279 just reloaded the game and for some
00:23:09.919 00:23:09.929 reason now this is showing up it just
00:23:13.220 00:23:13.230 make a difference that rocket is still
00:23:14.509 00:23:14.519 out and it's going to diss at elite and
00:23:16.789 00:23:16.799 it will be back in about 1.2 cycles
00:23:18.769 00:23:18.779 that's just a graphical glitch I think
00:23:21.039 00:23:21.049 anyway these two are now both
00:23:22.789 00:23:22.799 reconfigured for rockets I've noted this
00:23:24.769 00:23:24.779 one up with Turner
00:23:25.669 00:23:25.679 I still haven't named the dupe so I'll
00:23:27.590 00:23:27.600 have to go back to the video the
00:23:29.299 00:23:29.309 previous video and find out what the
00:23:30.499 00:23:30.509 who's the winners then we've got
00:23:32.869 00:23:32.879 Listeria so into this rocket and both of
00:23:34.460 00:23:34.470 them are ready to go they should be
00:23:36.259 00:23:36.269 filled up and good to go even though yet
00:23:38.629 00:23:38.639 it the you're still a graphical glitch
00:23:41.960 00:23:41.970 for these liquid texture and fuel tanks
00:23:43.369 00:23:43.379 they don't show up what's actually in
00:23:44.899 00:23:44.909 them so we'll just crank open the doors
00:23:47.029 00:23:47.039 and then we're going to launch these
00:23:48.619 00:23:48.629 rockets and go get some cargo we want
00:23:50.810 00:23:50.820 fullerene the reason being full arenas
00:23:52.489 00:23:52.499 so incredibly useful for what horses
00:23:55.430 00:23:55.440 yeah I know and you were said to Nico
00:23:57.919 00:23:57.929 grant grant
00:23:59.510 00:23:59.520 that should get us all the fullerene we
00:24:01.700 00:24:01.710 need well not all the fullerene we need
00:24:03.230 00:24:03.240 learn a fullerene that we can have a
00:24:04.430 00:24:04.440 decent crack at doing some liquid
00:24:06.500 00:24:06.510 hydrogen and oxygen why why can you not
00:24:11.840 00:24:11.850 reach the metallic asteroid so one of
00:24:15.320 00:24:15.330 the rockets can make it the second one
00:24:16.970 00:24:16.980 can't time to do a bit of
00:24:18.169 00:24:18.179 troubleshooting oops did not have that
00:24:20.510 00:24:20.520 set to 900 kilos who said to 800 and
00:24:22.460 00:24:22.470 whatever it it was still limited from
00:24:24.200 00:24:24.210 its previous room that should fix it so
00:24:26.870 00:24:26.880 that they're both yeah now both of them
00:24:28.399 00:24:28.409 can make it so you can head to the
00:24:30.740 00:24:30.750 metallic asteroid and get us some
00:24:32.590 00:24:32.600 fullerene thank you very much alright
00:24:35.060 00:24:35.070 you can also head to that pathetic
00:24:36.529 00:24:36.539 asteroid and get us some foolery
00:24:40.770 00:24:40.780 oh and you're going to heat up that area
00:24:42.720 00:24:42.730 down there oops I should maybe turn that
00:24:46.620 00:24:46.630 into a vacuum first close the doors oh
00:24:52.250 00:24:52.260 yeah another power brunette
00:25:00.560 00:25:00.570 now when Rockets launch they have an
00:25:05.310 00:25:05.320 exhaust that's three times wide so it
00:25:07.350 00:25:07.360 will be about one two three and it's
00:25:10.020 00:25:10.030 nine tails deep so everything in this
00:25:12.029 00:25:12.039 area is going to be cooked I need to
00:25:14.909 00:25:14.919 vacuum it out or do something to stop
00:25:17.760 00:25:17.770 that from happening and there we go that
00:25:19.560 00:25:19.570 should quickly take care of the problem
00:25:20.760 00:25:20.770 I don't to inject any more heat into
00:25:22.289 00:25:22.299 there so fullerene is good to go no now
00:25:26.820 00:25:26.830 now I definitely just take care of my
00:25:28.950 00:25:28.960 power problems if you looked in one
00:25:33.120 00:25:33.130 moment I should need to take care of my
00:25:35.520 00:25:35.530 power problems I should have power so
00:25:37.169 00:25:37.179 why are they unpowered well I'm gonna
00:25:40.680 00:25:40.690 think I'm gonna find melted lead wires
00:25:42.120 00:25:42.130 yep melted lead wires that's this is
00:25:46.500 00:25:46.510 going to keep getting me I'm gonna have
00:25:47.789 00:25:47.799 to make all my wires that have steel
00:25:49.049 00:25:49.059 just to stop this from happening all the
00:25:50.310 00:25:50.320 time I think it was the regular some
00:25:53.970 00:25:53.980 regulars probably fell down in them and
00:25:55.230 00:25:55.240 that regulars heated up the wires and
00:25:56.700 00:25:56.710 that's what caused this to happen it
00:25:58.380 00:25:58.390 doesn't matter quick fix quick fix
00:26:00.120 00:26:00.130 you'll be grant I did some work in the
00:26:02.909 00:26:02.919 background and well I also went to work
00:26:04.860 00:26:04.870 at some point on reload these Rockets
00:26:07.260 00:26:07.270 appear to have reached out as well
00:26:09.480 00:26:09.490 they're not technically here they're
00:26:10.740 00:26:10.750 still off on their mission to a metallic
00:26:14.070 00:26:14.080 asteroid to pick up some is Floreen so
00:26:17.220 00:26:17.230 they're off to get their fullerene and
00:26:18.390 00:26:18.400 this rocket here i've repurposed and
00:26:20.370 00:26:20.380 sent back ed for more research that one
00:26:22.470 00:26:22.480 we've got enough we should have enough
00:26:24.480 00:26:24.490 research when that comes back to knock
00:26:25.980 00:26:25.990 out cryo fuel which that will be great
00:26:28.830 00:26:28.840 ed you need was at 1600 research points
00:26:31.620 00:26:31.630 so three six nine twelve thirty fifteen
00:26:33.899 00:26:33.909 eighteen we got eighteen hundred
00:26:35.370 00:26:35.380 research or we'll get eighteen hundred
00:26:36.600 00:26:36.610 databanks out of this I'm gonna need
00:26:37.740 00:26:37.750 sixteen hundred to get but we mainly
00:26:39.450 00:26:39.460 need the rest of them which is liquid
00:26:42.510 00:26:42.520 cargo tanks gas canisters sightseeing
00:26:45.419 00:26:45.429 module we don't need any of those the
00:26:46.620 00:26:46.630 biological cargo bay though we will you
00:26:48.670 00:26:48.680 so that one will get around too but that
00:26:50.380 00:26:50.390 can wait for a while now I'm not going
00:26:52.540 00:26:52.550 to immediately start getting into liquid
00:26:54.010 00:26:54.020 oxygen and hydrogen
00:26:54.940 00:26:54.950 the reason being is just I need to take
00:26:58.750 00:26:58.760 care of several smaller little problems
00:27:00.280 00:27:00.290 that are accumulating in this game if
00:27:01.600 00:27:01.610 you don't take care of your foundation
00:27:03.400 00:27:03.410 solid usually things topple over and the
00:27:05.920 00:27:05.930 main thing you need to worry about now
00:27:06.700 00:27:06.710 is getting my power source at it we need
00:27:08.890 00:27:08.900 to do some work on that and I never
00:27:10.570 00:27:10.580 really went over this too in depth this
00:27:12.790 00:27:12.800 oxalate refinery does off gas oxygen
00:27:15.340 00:27:15.350 which pressurizes this room but has a
00:27:16.600 00:27:16.610 tendency to keep heating up and it
00:27:17.830 00:27:17.840 usually overheats if you're not careful
00:27:19.210 00:27:19.220 that's why these metals are here for
00:27:22.300 00:27:22.310 temperature shift plates they're dumping
00:27:23.500 00:27:23.510 the heat into this petroleum petroleum
00:27:25.480 00:27:25.490 that acts as a cool sink for when we
00:27:28.630 00:27:28.640 were making steam for the steam turbines
00:27:30.010 00:27:30.020 just ends up getting repurposed to help
00:27:31.900 00:27:31.910 keep this place chill it'll still get
00:27:33.460 00:27:33.470 pretty warm but it's not the worst and
00:27:36.400 00:27:36.410 I've also put in a little stockpile here
00:27:38.140 00:27:38.150 of petroleum just to help keep my
00:27:40.150 00:27:40.160 rockets ready to go well when these
00:27:42.370 00:27:42.380 Rockets come back with their fullerene
00:27:43.570 00:27:43.580 they're going out again
00:27:44.530 00:27:44.540 I want more fullerene I want lots and
00:27:46.510 00:27:46.520 lots of fluorine nope don't forget the
00:27:49.750 00:27:49.760 naming contest here I believe it's
00:27:51.340 00:27:51.350 between the fancy fancy-pants mobility
00:27:53.890 00:27:53.900 tunnel and the umbilical or this base
00:27:56.350 00:27:56.360 escalator whichever you want to pick one
00:27:57.820 00:27:57.830 and you know ham it up as much as you
00:27:59.770 00:27:59.780 like I'm going to demolish this whole
00:28:01.660 00:28:01.670 area here as much as I possibly can I
00:28:03.220 00:28:03.230 don't have any mods for tomorrow say the
00:28:04.690 00:28:04.700 chandelier that's got to stay but I'm
00:28:06.460 00:28:06.470 going to get rid of most of this
00:28:07.180 00:28:07.190 building it's more of an annoyance than
00:28:08.350 00:28:08.360 anything else in my opinion you also
00:28:09.880 00:28:09.890 demolished all the remaining natural
00:28:11.080 00:28:11.090 tiles except for these ones I think
00:28:12.910 00:28:12.920 there's some left in here and some
00:28:14.110 00:28:14.120 abyssal item also over here I'm going to
00:28:16.660 00:28:16.670 break off this whole area again and
00:28:17.980 00:28:17.990 expose it to space the reason being
00:28:19.540 00:28:19.550 these Rockets are going to get really
00:28:20.770 00:28:20.780 large having looked at the map and done
00:28:22.660 00:28:22.670 some testing on the rocket the rocket
00:28:25.270 00:28:25.280 calculator yet I'm gonna have to make
00:28:28.000 00:28:28.010 some really excessively huge rockets to
00:28:30.400 00:28:30.410 get out to some of these later planets
00:28:31.840 00:28:31.850 especially if I want to haul cargo and
00:28:33.660 00:28:33.670 there was one I missed or is it the
00:28:35.920 00:28:35.930 living planet there's a living planet
00:28:37.630 00:28:37.640 right here where you can pick up pips
00:28:38.770 00:28:38.780 and Arbour acorns if they're not present
00:28:40.390 00:28:40.400 on your map very handy also aluminum or
00:28:42.910 00:28:42.920 just because aluminum is quite handy
00:28:45.420 00:28:45.430 yeah all that I do I did a little more
00:28:50.080 00:28:50.090 tidying up here in Lima to the floor
00:28:51.160 00:28:51.170 this is now a nine point seven five or
00:28:53.380 00:28:53.390 nine point yeah nine point seven five
00:28:54.700 00:28:54.710 kilos per second of crude going through
00:28:56.800 00:28:56.810 here just to give myself a little bit of
00:28:58.750 00:28:58.760 a way for this to catch up occasionally
00:29:00.100 00:29:00.110 added a way more batteries there
00:29:02.409 00:29:02.419 here but this still needs more work I
00:29:04.029 00:29:04.039 need to put in a petroleum generator so
00:29:05.529 00:29:05.539 what I'm going to do is get this down
00:29:08.080 00:29:08.090 here and I'm gonna turn this into a lava
00:29:10.119 00:29:10.129 tank and then our magma tank then I'm
00:29:11.950 00:29:11.960 gonna make a petroleum generator
00:29:12.999 00:29:13.009 probably off to the side here a bit
00:29:14.349 00:29:14.359 there's also plenty of oil else around
00:29:16.359 00:29:16.369 here there's like one two three I could
00:29:18.009 00:29:18.019 just get all those pour them into a tank
00:29:19.539 00:29:19.549 and we'd have the crude oil right beside
00:29:21.129 00:29:21.139 the volcanoes and last on the home base
00:29:25.869 00:29:25.879 front
00:29:26.430 00:29:26.440 I've reactivated a few of the stone
00:29:30.070 00:29:30.080 hatch farms why is that showing us
00:29:33.039 00:29:33.049 that's not ready one moment 96 tell us
00:29:38.369 00:29:38.379 what remove conflicting building
00:29:41.560 00:29:41.570 hospital medical equipment okay maybe
00:29:44.169 00:29:44.179 you can't put hospital beds in there
00:29:45.810 00:29:45.820 that's a new one on me did not know that
00:29:48.580 00:29:48.590 okay fine they can take and go you learn
00:29:51.460 00:29:51.470 something new every day hospital beds
00:29:54.310 00:29:54.320 you can put in pretty much anything you
00:29:56.499 00:29:56.509 want in there probably a power generator
00:29:57.849 00:29:57.859 as well but a hospital bed that causes
00:29:59.289 00:29:59.299 the conflict okay um so yeah i
00:30:02.710 00:30:02.720 reactivated a couple of these and I'm
00:30:04.479 00:30:04.489 going to feed them on igneous rock the
00:30:05.529 00:30:05.539 reason being my calories have started
00:30:06.729 00:30:06.739 going down I'm pretty sure I was on
00:30:07.690 00:30:07.700 about 4 million at some point after
00:30:10.299 00:30:10.309 double check the videos research is
00:30:12.340 00:30:12.350 going on as normal
00:30:13.239 00:30:13.249 I haven't skill scope to anyone in a
00:30:14.379 00:30:14.389 wild and training-wise ooh
00:30:16.889 00:30:16.899 several more dupes currently coming up
00:30:19.330 00:30:19.340 through the ranks
00:30:19.869 00:30:19.879 I'll get the naming conventions on them
00:30:21.190 00:30:21.200 done shortly yeah the next video up is
00:30:24.249 00:30:24.259 not going to be unfortunately oxygen and
00:30:27.009 00:30:27.019 liquid oxygen and hydrogen it'll be me
00:30:28.930 00:30:28.940 tidying up the last of all of this
00:30:30.519 00:30:30.529 annoying stuff on the map getting in a
00:30:32.320 00:30:32.330 second petroleum boiler I'm going to tap
00:30:33.999 00:30:34.009 into all the natural gas geysers I'm
00:30:35.440 00:30:35.450 there knowing to tap into all the cool
00:30:37.119 00:30:37.129 steam vents and centralize all my water
00:30:39.549 00:30:39.559 and decontaminate that water have the
00:30:41.919 00:30:41.929 excess water instead of dumping it
00:30:43.299 00:30:43.309 straight in to read fiber I'm gonna have
00:30:44.470 00:30:44.480 the excess water dumped over into my
00:30:46.090 00:30:46.100 clean water tank over here I want to
00:30:48.369 00:30:48.379 have all of my ducks in a row
00:30:49.810 00:30:49.820 so that when I start in on hydrogen
00:30:51.369 00:30:51.379 liquid oxygen and liquid hydrogen I can
00:30:53.169 00:30:53.179 really just hammer it out and is that
00:30:55.330 00:30:55.340 come back oh they have come back and
00:30:57.549 00:30:57.559 double-check yes they have returned
00:30:59.680 00:30:59.690 let's check out what kind of cargo
00:31:00.909 00:31:00.919 goodies we've got so we've got 36 kilos
00:31:04.479 00:31:04.489 of niobium 1.7 kilos of fullerene that's
00:31:08.080 00:31:08.090 perfect we don't need an awful lot of
00:31:09.669 00:31:09.679 Florina like two three trips of all of
00:31:11.889 00:31:11.899 these rockets should do well it should
00:31:13.479 00:31:13.489 give us all we need
00:31:15.660 00:31:15.670 every single one of these cargo modules
00:31:18.060 00:31:18.070 is going to have the exact same amount
00:31:19.310 00:31:19.320 when you go to a planet it's not anyway
00:31:21.780 00:31:21.790 random you get precisely the same with
00:31:23.490 00:31:23.500 every cargo module every single time
00:31:25.380 00:31:25.390 we're just gonna dump those on the
00:31:26.820 00:31:26.830 ground and I'm going to have to sweep
00:31:28.140 00:31:28.150 those over time yeah and I'm gonna have
00:31:31.710 00:31:31.720 to start getting around to a few other
00:31:33.030 00:31:33.040 things and oh yeah we're going to send
00:31:36.270 00:31:36.280 those off pretty much straightaway
00:31:38.300 00:31:38.310 Rockets your fuelled cargo removed time
00:31:41.340 00:31:41.350 to head off again and that's pretty much
00:31:44.100 00:31:44.110 going to be what I do with these two
00:31:45.240 00:31:45.250 rockets I'll probably send them on two
00:31:47.580 00:31:47.590 more trips total as long as I send them
00:31:49.470 00:31:49.480 on two more trips total that should give
00:31:50.760 00:31:50.770 me more than enough to do a decent sized
00:31:52.380 00:31:52.390 liquid oxygen and hydrogen set up I
00:31:54.380 00:31:54.390 really do want to do a very large liquid
00:31:56.880 00:31:56.890 oxygen and liquid hydrogen setup the
00:31:58.920 00:31:58.930 reason being I have an awful lot of
00:32:00.210 00:32:00.220 water in this map and I'd rather use
00:32:01.980 00:32:01.990 that water to do an awful lot of rockets
00:32:04.290 00:32:04.300 last time I did an awful lot of
00:32:05.340 00:32:05.350 duplicants I think this time this time
00:32:07.200 00:32:07.210 we can try see how many Rockets we can
00:32:09.030 00:32:09.040 squeeze down to the map with the amount
00:32:10.230 00:32:10.240 of water we have available because we
00:32:11.790 00:32:11.800 have a lot of water that's why I also
00:32:14.040 00:32:14.050 want to centralize all the water in this
00:32:15.180 00:32:15.190 one tank just to see how much we've got
00:32:16.830 00:32:16.840 going on and I've also got that ocean I
00:32:18.480 00:32:18.490 can boil up for more water if I need to
00:32:19.890 00:32:19.900 be anyway
00:32:21.450 00:32:21.460 I hope you enjoyed this and it was at
00:32:23.340 00:32:23.350 least mildly entertaining and good luck
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