/ News & Press / Video / TOP 5 MISTAKES NEW PLAYERS MAKE - Tutorial - Oxygen Not Included Guide
TOP 5 MISTAKES NEW PLAYERS MAKE - Tutorial - Oxygen Not Included Guide
WEBVTT Kind: captions Language: en
00:00:00.350 what's going on folks and if it's the 00:00:03.23000:00:03.240 first time you're joining me welcome to 00:00:05.30000:00:05.310 the channel now I have totally fallen in 00:00:08.05900:00:08.069 love with oxygen not included and today 00:00:10.58000:00:10.590 I want to share with you the top five 00:00:13.19000:00:13.200 mistakes that new players make so if you 00:00:16.46000:00:16.470 want to really accelerate your 00:00:18.50000:00:18.510 progression instead of having to start 00:00:20.90000:00:20.910 your colony over and over again this 00:00:23.66000:00:23.670 video is definitely for you so let's 00:00:26.59900:00:26.609 start with number five wasting clean 00:00:29.24000:00:29.250 water I feel like everyone has run out 00:00:32.26900:00:32.279 of clean water at some point and it's 00:00:34.25000:00:34.260 very frustrating because water is 00:00:36.53000:00:36.540 extremely valuable you need it to grow 00:00:39.04900:00:39.059 food research tech and for germ removal 00:00:42.22900:00:42.239 so how are you wasting water you ask 00:00:44.84000:00:44.850 well there are three major ways the most 00:00:48.47000:00:48.480 common way is with algae terrariums it 00:00:51.11000:00:51.120 is absolutely not imperative to produce 00:00:54.59000:00:54.600 oxygen or to get rid of carbon dioxide 00:00:56.99000:00:57.000 in early game because you will have 00:00:59.68900:00:59.699 plenty of oxalate around giving you free 00:01:01.97000:01:01.980 oxygen and the carbon dioxide is heavy 00:01:04.52000:01:04.530 so you can just dig out below your 00:01:06.64900:01:06.659 living area to deal with that but 00:01:08.99000:01:09.000 players assume that they need to get rid 00:01:11.48000:01:11.490 of that co2 and so build these 00:01:13.85000:01:13.860 terrariums not only do they waste tons 00:01:16.94000:01:16.950 of water and your dupes have to deliver 00:01:19.13000:01:19.140 it to them but it also takes two and a 00:01:21.64900:01:21.659 half to areum's to make enough oxygen 00:01:24.26000:01:24.270 for only one duplicate additionally they 00:01:27.56000:01:27.570 will constantly produce oxygen so even 00:01:30.83000:01:30.840 if you are at a beautiful light blue 00:01:32.74900:01:32.759 full oxygen they will continue to waste 00:01:36.20000:01:36.210 water now the second way people waste a 00:01:39.49900:01:39.509 lot of water is with bathrooms you do 00:01:42.14000:01:42.150 not need to have piped water and 00:01:44.21000:01:44.220 upgraded laboratories in reality 00:01:46.84000:01:46.850 lavatories work with saved water just 00:01:49.55000:01:49.560 fine and using fresh water is a complete 00:01:52.42900:01:52.439 waste the only area of a bathroom that 00:01:55.42900:01:55.439 needs germ-free water is your sink or 00:01:57.74000:01:57.750 wash basin 00:01:58.76000:01:58.770 I often wait until at least mid to lie 00:02:02.27000:02:02.280 in stall plumbing so I am not wasting my 00:02:04.88000:02:04.890 fresh water and the last way that people 00:02:07.34000:02:07.350 commonly waste water is by growing 00:02:09.26000:02:09.270 bristle blossoms 00:02:10.94000:02:10.950 yes they are much nicer looking than 00:02:13.46000:02:13.470 meal wood and they provide more calories 00:02:16.19000:02:16.200 but they also use 20 kilograms of water 00:02:19.43000:02:19.440 per cycle whereas meal wood only uses 00:02:22.37000:02:22.380 fertilizer if you are growing blossoms 00:02:25.04000:02:25.050 in order to feed your duplicants you are 00:02:27.55900:02:27.569 wasting massive quantities of clean 00:02:29.80900:02:29.819 water on to number 4 failing to insulate 00:02:34.40000:02:34.410 your base a very common demise for a 00:02:37.67000:02:37.680 colony is excessive heat this heat may 00:02:41.15000:02:41.160 be causing duplicants tress or equipment 00:02:43.61000:02:43.620 failure but most of the time is 00:02:46.00900:02:46.019 affecting your food production by 00:02:48.17000:02:48.180 causing your plants to stop growing 00:02:50.24000:02:50.250 I have personally lost many colonies to 00:02:53.57000:02:53.580 this exact problem and when it happens 00:02:56.27000:02:56.280 we often wonder where though did all 00:02:59.30000:02:59.310 this heat come from well if we take a 00:03:01.91000:03:01.920 look around the colony you can see that 00:03:04.19000:03:04.200 outside of the starting zone nearly all 00:03:06.74000:03:06.750 of the border tiles are significantly 00:03:09.19900:03:09.209 hotter when we clear out the tiles up to 00:03:12.22900:03:12.239 them we are allowing that heat to 00:03:14.21000:03:14.220 transfer and it happens much faster than 00:03:17.12000:03:17.130 we realize however if we build insulated 00:03:20.50900:03:20.519 tiles before clearing to the hotter 00:03:22.52000:03:22.530 tiles and these insulated tiles can be 00:03:25.19000:03:25.200 made from just sandstone this will keep 00:03:27.56000:03:27.570 all outside heat at bay so even though 00:03:30.47000:03:30.480 duplicants will generate their own heat 00:03:32.63000:03:32.640 over time as long as you keep the 00:03:35.39000:03:35.400 initial low temperatures within your 00:03:37.88000:03:37.890 insulated walls your base will heat much 00:03:40.64000:03:40.650 slower this will give you more time and 00:03:43.37000:03:43.380 more cycles to find and install a few 00:03:46.34000:03:46.350 Wiis wards for cooling or to use your 00:03:48.92000:03:48.930 preferred method which brings us to 00:03:51.34900:03:51.359 number three under prioritizing decor so 00:03:55.58000:03:55.590 for the first few dozen cycles when your 00:03:58.37000:03:58.380 dupes are clearing area and building 00:04:00.86000:04:00.870 beginner rooms beds and whatnot stress 00:04:04.09900:04:04.109 will be a very low or non-issue however 00:04:07.69900:04:07.709 once you get a job board and the dupes 00:04:10.49000:04:10.500 are becoming specialized they will gain 00:04:13.16000:04:13.170 stress much faster that is where decor 00:04:16.55000:04:16.560 comes in every room or area that you 00:04:19.13000:04:19.140 build within your main base should have 00:04:21.32000:04:21.330 extra room for day 00:04:22.69000:04:22.700 or at the very least a row of paintings 00:04:25.78000:04:25.790 in fact this should be one of the first 00:04:28.54000:04:28.550 things you get done as soon as your 00:04:30.91000:04:30.920 basic rooms are completed decor is 00:04:33.88000:04:33.890 essential for more reasons though when 00:04:36.73000:04:36.740 your dupes can handle more stresses you 00:04:39.16000:04:39.170 will be able to give them upgraded jobs 00:04:41.59000:04:41.600 which greatly enhance their respective 00:04:44.05000:04:44.060 work speed and they will also be able to 00:04:46.69000:04:46.700 handle worse working conditions such as 00:04:49.18000:04:49.190 low oxygen areas or hotter or colder 00:04:51.91000:04:51.920 areas also they will be able to handle 00:04:55.18000:04:55.190 more status effects such as wet or grimy 00:04:57.73000:04:57.740 it is no secret that keeping stress low 00:05:00.43000:05:00.440 is important but often players wait 00:05:03.16000:05:03.170 until it is a problem don't wait get 00:05:06.43000:05:06.440 paintings and sculptures made early game 00:05:08.71000:05:08.720 before the stress of higher-level jobs 00:05:11.35000:05:11.360 and conditions become a problem 00:05:13.33000:05:13.340 now number two has a similar reasoning 00:05:16.60000:05:16.610 to decor but it is ultimately different 00:05:19.09000:05:19.100 and that is expanding the base before 00:05:21.99000:05:22.000 infrastructures are in place now you may 00:05:25.36000:05:25.370 ask what does that even mean well 00:05:28.38000:05:28.390 infrastructure is defined as the basic 00:05:31.39000:05:31.400 physical and organizational structures 00:05:33.64000:05:33.650 and facilities needed for the operation 00:05:36.40000:05:36.410 of a society or enterprise so in oxygen 00:05:39.91000:05:39.920 not included what that means to us is 00:05:42.01000:05:42.020 that the specialized rooms such as a 00:05:44.26000:05:44.270 mess hall farm latrines or barracks are 00:05:47.50000:05:47.510 already built it also means having most 00:05:50.74000:05:50.750 if not all of the level 2 & 3 researches 00:05:54.31000:05:54.320 already completed your base should 00:05:56.50000:05:56.510 already be fully insulated with a few 00:05:58.81000:05:58.820 airlocks as well as having your larger 00:06:02.02000:06:02.030 heat producing units like batteries 00:06:04.24000:06:04.250 outside of that cooled inner base area 00:06:07.09000:06:07.100 having your infrastructures completed 00:06:09.76000:06:09.770 before attempting to expand into slime 00:06:12.31000:06:12.320 areas or chlorine and hydrogen filled 00:06:14.68000:06:14.690 areas is essential because it will 00:06:17.11000:06:17.120 prevent many other common problems 00:06:19.35000:06:19.360 examples of these could be slime lung 00:06:22.12000:06:22.130 infections overheating issues oxygen or 00:06:25.18000:06:25.190 carbon dioxide issues or food production 00:06:27.52000:06:27.530 issues indeed most of these problems 00:06:30.73000:06:30.740 will never be an issue for you if you 00:06:33.16000:06:33.170 simply have already completed the info 00:06:35.69000:06:35.700 structures that prevent those issues and 00:06:38.00000:06:38.010 that leaves us with the number one 00:06:40.40000:06:40.410 mistake new players make too many 00:06:43.07000:06:43.080 duplicants too quickly now some of you 00:06:46.70000:06:46.710 may have already guessed this or already 00:06:49.10000:06:49.110 knew it but I'm going to explain exactly 00:06:51.74000:06:51.750 why this is the biggest mistake you can 00:06:54.53000:06:54.540 make first and foremost your starting 3 00:06:57.98000:06:57.990 duplicants can easily dig out and build 00:07:00.56000:07:00.570 most of the base will it take a few 00:07:03.17000:07:03.180 cycles longer than you may want yes it 00:07:06.11000:07:06.120 will but you must also keep in mind that 00:07:09.11000:07:09.120 each additional duplicate is going to 00:07:11.36000:07:11.370 eat more food breathe more oxygen and 00:07:13.85000:07:13.860 produce more carbon dioxide not only 00:07:16.73000:07:16.740 that but the increased burden of each 00:07:18.83000:07:18.840 dupe means that you must grow more food 00:07:20.84000:07:20.850 empty the toilets more often and produce 00:07:23.57000:07:23.580 more oxygen in other words adding a 00:07:26.81000:07:26.820 duplicate does not always raise your 00:07:28.91000:07:28.920 efficiency it can actually lower it 00:07:31.22000:07:31.230 another reason why you want to keep your 00:07:33.83000:07:33.840 duplicate count as low as possible is 00:07:36.05000:07:36.060 that often times the duplicate printing 00:07:38.72000:07:38.730 pod will give you duplicants with 00:07:40.81000:07:40.820 sub-optimal starting stats or bad traits 00:07:43.94000:07:43.950 like mouth-breather if you were just 00:07:46.25000:07:46.260 always making a dupe when one is 00:07:48.41000:07:48.420 available you are bringing dupes 00:07:50.48000:07:50.490 into the colony that are not as 00:07:52.22000:07:52.230 efficient or don't carry as much or 00:07:54.89000:07:54.900 don't move as fast as the others instead 00:07:58.16000:07:58.170 when a duplicate comes available you 00:08:00.44000:08:00.450 should check it to see if it has any 00:08:01.85000:08:01.860 good stats and if not reject them all if 00:08:04.73000:08:04.740 one does have a good set of stats that 00:08:07.10000:08:07.110 you like you should keep it available 00:08:08.81000:08:08.820 until everything in your base is 00:08:10.85000:08:10.860 stabilized and ready to support a noodle 00:08:14.02900:08:14.039 alright folks I hope this will be a 00:08:16.67000:08:16.680 major help to you because I really 00:08:18.70900:08:18.719 really wish I had known these things 00:08:20.26900:08:20.279 when I started playing but now you can 00:08:23.14900:08:23.159 learn from my mistakes to help you get 00:08:25.18900:08:25.199 past early game and into mid game and 00:08:27.70900:08:27.719 end game you will still need some trial 00:08:30.23000:08:30.240 and error but by avoiding these five 00:08:32.77900:08:32.789 mistakes you will see major improvement 00:08:35.62900:08:35.639 in your colonies and find yourself 00:08:37.57900:08:37.589 reaching much higher cycles also please 00:08:41.30000:08:41.310 let me know in the comments what your 00:08:43.25000:08:43.260 best tip is and if there is a certain 00:08:45.65000:08:45.660 subject you would like to see a video on 00:08:47.54000:08:47.550 I would love to know make sure to leave 00:08:50.15000:08:50.160 me like if you can and I do plan on 00:08:52.49000:08:52.500 making more oxygen not included videos 00:08:55.12900:08:55.139 in the future 00:08:55.93900:08:55.949 so if you want to throw me a subscribe 00:08:58.00900:08:58.019 to get notified on future videos 00:09:00.05000:09:00.060 it would really help me out a lot until 00:09:01.91000:09:01.920 next time ethics out
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